[Closed] HCTP editor

Status
Not open for further replies.

AKI Man

Legend
Joined
Oct 30, 2010
Messages
14,152
Reaction score
0
Website
s4.zetaboards.com
Awesome work Nike. I have a hacked PS2, but as CBV pointed out, I like using my PC for modding and running the game. Even to just mod it, even if the F/R is low will not bother me. I just love HCTP and to have a working editor for it will make me very happy.
 

nikethebike

Legend
Joined
May 13, 2011
Messages
2,276
Reaction score
0
The editor can currently generate codes to change name, attributes for exhibition and season and the winning move.
 

nikethebike

Legend
Joined
May 13, 2011
Messages
2,276
Reaction score
0
Editor still only command line. This is how it works and what it can do so far:

Usage: edit.rb [id] [options]
-n, --name NAME,NICK,RINGNAME Edit the name
-a STR,SUB,SPD,TEC,END Edit the attributes
--attributes
-s, --superstar_points VALUE Edit the superstar points
-l, --length VALUE Edit the length/height
-c, --weight_class VALUE Edit the weight class
-w, --winning_move VALUE Edit the animation at the end of a match
-h, --help Display this screen
 

KWG

Promoter
Staff member
Joined
Jun 18, 2011
Messages
3,028
Reaction score
4
es des for ps15? k thnx.

Just kidding,a CMD editor is actually better than HTML at least for me,because it has no backgrounds and shit to load...

Also I like messing with CMD. :)
 

nikethebike

Legend
Joined
May 13, 2011
Messages
2,276
Reaction score
0
I decided to do it this way, more modularized so that everything will be executed from within the GUI by executing command line tools. That way other people can contribute by doing any tool as long as they make it command line, I can use it.
 

Swifty

Main Eventer
Joined
Apr 23, 2013
Messages
807
Reaction score
0
Awesome work Nike bro,now let's all hope this would make HCTP modding easier and people start paying it attention like No Mercy,can't wait :)
 

nikethebike

Legend
Joined
May 13, 2011
Messages
2,276
Reaction score
0
Current status:

c:\svr_code_edit>jruby edit.rb --help
Usage: edit.rb [id] [options]
-h, --help Display this screen
-n, --name NAME,NICK,RINGNAME Edit the name
-a STR,SUB,SPD,TEC,END Edit the attributes
--attributes
-s, --superstar_points VALUE Edit the superstar points
-l, --length VALUE Edit the length/height
-c, --weight_class VALUE Edit the weight class
-e, --entrance_move VALUE Edit the entrance move
-w, --winning_move VALUE Edit the match winning animation
-E, --entrance_music VALUE Edit the entrance music
-W, --winning_music VALUE Edit the winning music

...now working on creating codes for movesets, this will take much more time.
 
D

Deleted User

Crowd Member
Oh cool! Is there a importer exporter in the works for models or am I hoping for too much? :)
 

nikethebike

Legend
Joined
May 13, 2011
Messages
2,276
Reaction score
0
I thought HARDX36 had that covered already?

Isn't that what the import/export any PAC does?
If it gets command line I could add those functions to the GUI too.
 

nikethebike

Legend
Joined
May 13, 2011
Messages
2,276
Reaction score
0
Argh... 42 codes for moveset editing so far... And I don't think I'm half way through...
 
D

Deleted User

Crowd Member
We appreciate your sacrifices for our gaming good. :)
 
Status
Not open for further replies.
Top