How to calculate yy?

DarkMaster00

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0130f1049f6369c2730a30188314e7e2.png

When the size is over kb and become megabyte how to calculate yy?
SORRY FOR BAD ENGLISH I'M ITALIAN... please help me..
 

DarkMaster00

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Ok.. I ask to you "Why when i hack USMI.pac of WWE Universe the texture of wwe universe not appear and it was all black and trasparent but work.. why?"
 

Noktin

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yy = size / 100 + 1. then you reverse obtained result.
For example, 25 Kbs= 25000/100+1=250+1=251=0251. then you reverse it: 02 51 to 51 02
 

predator7

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And "KB" and "MB" yy calculate have no difference hmm...........right?
hmmm...let me guess........no?
 

Noktin

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predator7 said:
And "KB" and "MB" yy calculate have no difference hmm...........right?
hmmm...let me guess........no?
There is no difference, but you will have more numbers. And example of reversing: AB CD EF = EF CD AB.
 

predator7

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oh,tnx,but a yy must be 2 bytes....right?
as xx cant be 3 bytes or more
 

predator7

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as i notice is impossible on svr series...or..maybe not, i'm noob and a newbie on svr series

<blockquote class='quote\\_blockquote'><dl><dt>Quote:</dt><dd> </dd></dl><div>"Why when i hack USMI.pac of WWE Universe the texture of wwe universe not appear and it was all black and trasparent but work.. why?" [/quote]
"of course it will show like that,u know what yy means on hxd (or whatever),yy is the size of the PAC if that not calculate then the pac is a mess,take a look below
XX=offest "where it store"
YY=size "the size of pac & where it ends"
u may know what i mean

Edit:as i notice all svr pac's are often on "KB" for a example take a look on wrestlers pac's all are on "KB"
and if that file was on "KB" then how it come on "MB",check again may u made a mistake and maybe that's why your universe edited file not showing (or whatever)
 
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