WldFb
Lower Midcard
In VPW2 you can use a second special with some characters. If you taunt while you already have the special spirit, you access the second special spirit. Normally this can happen only once in a match. Using this code you can use it as many times as you want.
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Update:
I've made a new version for this code. This ones works better as it enables the 2nd special as it should be done (by executing another taunt and waiting until it's finished).
D1130C50 A483
81130C54 0000
D1130C50 A483
81130C56 0000
D1130C50 A483
81130C58 0000
D1130C50 A483
81130C5A 0000
Old code:
<blockquote class='quote\\_blockquote'><dl><dt>Quote:</dt><dd> </dd></dl><div>Using some of the known addys in the player map I was able to make the 2nd level special always avaiable.
You can use it as many times as you want (not just once in a match). There is a difference, though.
Normally you need to wait for the taunt to end to get the 2nd special. With this code you'll get it as soon as the taunt starts.
Always activate 2nd special (P1 & P2)
D016C4BF 0004
D116C470 0001
803FFF10 0001
D03FFF10 0001
D116C470 001B
8016C4BF 000C
D316C47A 0064
803FFF10 0000
D016C7D3 0004
D116C784 0001
803FFF11 0001
D03FFF11 0001
D116C784 001B
8016C7D3 000C
D316C78E 0064
803FFF11 0000
This is what it does exactly:
D016C4BF 0004 - If P1 is on special
D116C470 0001 - and he's standing (if he finished the special taunt, otherwise you get the 2nd special immediately)
803FFF10 0001 - Write 1 at this location (a temporary storage bit to check when you can activate the special)
D03FFF10 0001 - If 1
D116C470 001B - and P1 is taunting
8016C4BF 000C - P1 gets 2nd special spirit
D316C47A 0064 - When P1 is not on special
803FFF10 0000 - The temporary bit is 0 again
[/quote]
---
Update:
I've made a new version for this code. This ones works better as it enables the 2nd special as it should be done (by executing another taunt and waiting until it's finished).
D1130C50 A483
81130C54 0000
D1130C50 A483
81130C56 0000
D1130C50 A483
81130C58 0000
D1130C50 A483
81130C5A 0000
Old code:
<blockquote class='quote\\_blockquote'><dl><dt>Quote:</dt><dd> </dd></dl><div>Using some of the known addys in the player map I was able to make the 2nd level special always avaiable.
You can use it as many times as you want (not just once in a match). There is a difference, though.
Normally you need to wait for the taunt to end to get the 2nd special. With this code you'll get it as soon as the taunt starts.
Always activate 2nd special (P1 & P2)
D016C4BF 0004
D116C470 0001
803FFF10 0001
D03FFF10 0001
D116C470 001B
8016C4BF 000C
D316C47A 0064
803FFF10 0000
D016C7D3 0004
D116C784 0001
803FFF11 0001
D03FFF11 0001
D116C784 001B
8016C7D3 000C
D316C78E 0064
803FFF11 0000
This is what it does exactly:
D016C4BF 0004 - If P1 is on special
D116C470 0001 - and he's standing (if he finished the special taunt, otherwise you get the 2nd special immediately)
803FFF10 0001 - Write 1 at this location (a temporary storage bit to check when you can activate the special)
D03FFF10 0001 - If 1
D116C470 001B - and P1 is taunting
8016C4BF 000C - P1 gets 2nd special spirit
D316C47A 0064 - When P1 is not on special
803FFF10 0000 - The temporary bit is 0 again
[/quote]