VPW2 Codes and Requests

Maximo

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With the return of my ability to copy and paste,
I merging all my codes into one thread, its easier for me and you...Hopefully.

For all codes credits go to...
Myself (Maximo),
WldFb, Aj187, DOOMSDAY EWF, Gotham,

For helping me out during my time here.
Keson, AKI Man, Reverend, Super Joker and everyone else,
Thanks peeps.



MMA Attire Codes
<blockquote class='quote\\_blockquote'><dl><dt>Quote:</dt><dd> </dd></dl><div>Basically made these codes so you can have "In the blue corner/gloves" and "In red corner/gloves" automatically in the style of Pride/UFC if you so wish.
It will only affect them during the MMA fights and entrances so you can leave it on all the time without it affecting anything else.[/quote]

These codes will change the Player 1 and 2's outfits only in MMA to fit with Unified Rules from UFC, Pride and other companies.

As always...
Credits: MadMaximo, AJ 187, WldFb & DOOMSDAY EWF
(for finding values/addresses)




MMA\No Elbow Pads\P1

D0176130 0001
810A37C4 0000
D0176130 0001
810A37C8 0000
D0176130 0001
810A37CC 0000
D0176130 0001
810A37D0 0000

MMA\No Elbow Pads\P2

D0176130 0001
810A3A34 0000
D0176130 0001
810A3A38 0000
D0176130 0001
810A3A3C 0000
D0176130 0001
810A3A40 0000



MMA Unified\No Boots\P1

D0176130 0001
D30A37E8 1463
D30A37E8 146D
810A37E4 0000
D0176130 0001
D30A37E8 1463
D30A37E8 146D
810A37E8 0000
D0176130 0001
D30A37E8 1463
D30A37E8 146D
810A37EC 0000
D0176130 0001
D30A37E8 1463
D30A37E8 146D
810A37F0 0000

Notes: Ankle Wraps (D10 & D11) are not removed as they are allowed in Unified Rules.

MMA Unified\No Boots\P2

D0176130 0001
D30A3A58 1463
D30A3A58 146D
810A3A54 0000
D0176130 0001
D30A3A58 1463
D30A3A58 146D
810A3A58 0000
D0176130 0001
D30A3A58 1463
D30A3A58 146D
810A3A5C 0000
D0176130 0001
D30A3A58 1463
D30A3A58 146D
810A3A60 0000

Notes: Ankle Wraps (D10 & D11) are not removed as they are allowed in Unified Rules.


Edit: :hi Update Again. Boxing Gloves won't be glitched/changed,
So you can have Giant Baba vs Mike Tyson if it tickles your fancy.
The look is improved to.

MMA Unified\Gloves\P1

D0176B25 0000
D0176130 0001
D30A37B4 1401
810A37B0 13F1
D0176B25 0000
D0176130 0001
D30A37B4 1401
810A37B4 13F3
D0176B25 0000
D0176130 0001
D30A37B4 1401
810A37BC 13F1
D0176B25 0000
D0176130 0001
D30A37B4 1401
810A37C0 13F3

MMA Unified\Gloves\P1 Extra
D0176B25 0000
D0176130 0001
810A37A8 13FD

MMA Unified\Gloves Color\Blue Corner
D0176B25 0000
D0176130 0001
D10478CC 0545
810A37B2 ????
D0176B25 0000
D0176130 0001
D10478CC 0545
810A37B6 ????
D0176B25 0000
D0176130 0001
D10478CC 0545
810A37BE ????
D0176B25 0000
D0176130 0001
D10478CC 0545
810A37C2 ????
D0176B25 0000
D0176130 0001
D10478DC 0545
810A3A22 ????
D0176B25 0000
D0176130 0001
D10478DC 0545
810A3A26 ????
D0176B25 0000
D0176130 0001
D10478DC 0545
810A3A2E ????
D0176B25 0000
D0176130 0001
D10478DC 0545
810A3A32 ????
D10478DC 0545
D0176130 0001
810A3A36 ????
D0176B25 0000
D0176130 0001
D10478CC 0545
810A37AA ????
D0176B25 0000
D0176130 0001
D10478CC 0545
810A3A1A ????

Values
0404 Blue
0401 Pride Blue (R)
0100 Black (RS)
0202 White
0402 Pancrase Blue

Notes:
(R)=Recommended Choice.
(RS)=Recommended Secondary Choice.

MMA Unified\Wrist Tape\P1

D0176B25 0000
D0176130 0001
810A37AC 13F7
D0176B25 0000
D0176130 0001
810A37B8 13F7

MMA Unified\Wrist Tape\P1 Extra
D0176B25 0000
D0176130 0001
D30A37A8 13FD
810A37A8 0000

MMA Unified\Wristape Colour\Blue Corner
D0176B25 0000
D0176130 0001
D10478CC 0545
810A37AE ????
D0176B25 0000
D0176130 0001
D10478CC 0545
810A37BA ????
D0176B25 0000
D0176130 0001
D10478DC 0545
810A3A1E ????
D0176B25 0000
D0176130 0001
D10478DC 0545
810A3A2A ????

Values
0202 White (R)
0404 Blue (RS)
0E0E Pride Blue

Notes:
(R)=Recommended Choice.
(RS)=Recommended Secondary Choice.




MMA Unified\Gloves\P2
D0176B25 0000
D0176130 0001
D30A3A24 1401
810A3A20 13F1
D0176B25 0000
D0176130 0001
D30A3A24 1401
810A3A24 13F3
D0176B25 0000
D0176130 0001
D30A3A24 1401
810A3A2C 13F1
D0176B25 0000
D0176130 0001
D30A3A24 1401
810A3A30 13F3

MMA Unified\Gloves\P2 Extra
D0176B25 0000
D0176130 0001
810A3A18 13FD

MMA Unified\Gloves Color\Blue Corner
D0176B25 0000
D0176130 0001
D10478CC 0544
810A37B2 ????
D0176B25 0000
D0176130 0001
D10478CC 0544
810A37B6 ????
D0176B25 0000
D0176130 0001
D10478CC 0544
810A37BE ????
D0176B25 0000
D0176130 0001
D10478CC 0544
810A37C2 ????
D0176B25 0000
D0176130 0001
D10478DC 0544
810A3A22 ????
D0176B25 0000
D0176130 0001
D10478DC 0544
810A3A26 ????
D0176B25 0000
D0176130 0001
D10478DC 0544
810A3A2E ????
D0176B25 0000
D0176130 0001
D10478DC 0544
810A3A32 ????
D10478DC 0544
D0176130 0001
810A3A36 ????
D0176B25 0000
D0176130 0001
D10478CC 0544
810A37AA ????
D0176B25 0000
D0176130 0001
D10478CC 0544
810A3A1A ????

Values
0303 Red
0301 Pancrase Red (R)
0401 Pride Blue
0100 Black (RS)
0202 White

Notes:
(R)=Recommended Choice.
(RS)=Recommended Secondary Choice.

MMA Unified\Wrist Tape\P2
D0176B25 0000
D0176130 0001
810A3A1C 13F7
D0176B25 0000
D0176130 0001
810A3A28 13F7

MMA Unified\Wrist Tape\P2 Extra
D0176B25 0000
D0176130 0001
D30A3A18 13FD
810A3A18 0000

MMA Unified\Wristape Colour\Red Corner
D0176B25 0000
D0176130 0001
D10478CC 0544
810A37AE ????
D0176B25 0000
D0176130 0001
D10478CC 0544
810A37BA ????
D0176B25 0000
D0176130 0001
D10478DC 0544
810A3A1E ????
D0176B25 0000
D0176130 0001
D10478DC 0544
810A3A2A ????

Values
0202 White (R)
0303 Red (RS)

Notes:
(R)=Recommended Choice.
(RS)=Recommended Secondary Choice.



The next code removes the Lower Leg Part of Tights, so it gives them that shorts feel, I advise putting a knee pad on them.

MMA\No LLPoT\Player1
D0176130 0001
810A36A4 0000
D0176130 0001
810A36C0 0000

MMA\No LLPoT\Player2
D0176130 0001
810A3914 0000
D0176130 0001
810A3930 0000

Have Fun.

Notes:
(R)=Recommended Choice.








MMA Attire Notes
Updated first post again.

The main changes depend on if you have the turnbuckle color swap code on.

So if the P1 side has the default red post then he will have a red, white or black gloves and/or wristband.
Or if the P1 side has a blue post then he will have a blue, white or black gloves and/or wristband.

Same on P2's side (if in red corner then red gloves, if blue corner blue gloves etc)


The (R) has been updated also as I think having Red/Blue gloves for MMA and kick boxing works well with white wristape.
Gives a nice blend between K1, Strikeforce and Pancrase, old and new.


Other MMA Codes
MMA\Don't Get Knocked out Of Ring
D0176B25 0000
D0176130 0001
D116C470 0038
8116C470 0005
D0176B25 0000
D0176130 0001
D116C784 0038
8116C784 0005


HANDICAP Match.
New Update
Changes:
Names are correct without glitches.
Will no longer affect other matches or menus.
The 2 people on the same side will be in the same corner, with the opponent opposite (as it should be).

At the match select screen...
Press Z+Up for a 2vs1 Match
Press Z+Down for a 1vs2 Match
Press Z+Left for a 3WAY Match (if you decide on changing your mind)


Alright onto the code.

Credits:
Maximo/MHW
AJ 187
WldFb

3WAY\1vs2\Name&Activator
D003ED35 0004
D1056FF0 2400
811044E8 3176
D003ED35 0004
D1056FF0 2400
811044EA 7332
D003ED35 0004
D1056FF0 2400
811044EC 204D
D003ED35 0004
D1056FF0 2400
811044EE 4154
D003ED35 0004
D1056FF0 2400
811044F0 4348
D003ED35 0004
D1056FF0 2400
811044F2 0000
D11044E8 3176
8017613D 0002

3WAY\1vs2\Positioning
D0176B25 0002
D017613D 0002
81153820 C334
D0176B25 0002
D017613D 0002
81153824 C334
D0176B25 0002
D017613D 0002
81153828 4334
D0176B25 0002
D017613D 0002
8115382C 42F0
D0176B25 0002
D017613D 0002
81153830 42F0
D0176B25 0002
D017613D 0002
81153834 4334

3WAY\1vs2\Targeting
D0176B25 0002
D017613D 0002
8016C773 0000
D0176B25 0002
D017613D 0002
8016C777 0002
D0176B25 0002
D017613D 0002
8016CA87 0000
D0176B25 0002
D017613D 0002
8016CA8B 0001

3WAY\2vs1\Name&Activator
D003ED35 0004
D1056FF0 2800
811044E8 3276
D003ED35 0004
D1056FF0 2800
811044EA 7331
D003ED35 0004
D1056FF0 2800
811044EC 204D
D003ED35 0004
D1056FF0 2800
811044EE 4154
D003ED35 0004
D1056FF0 2800
811044F0 4348
D003ED35 0004
D1056FF0 2800
811044F2 0000
D11044E8 3276
8017613D 0001

3WAY\2vs1\Positioning
D0176B25 0002
D017613D 0001
81153820 C2F0
D0176B25 0002
D017613D 0001
81153824 C334
D0176B25 0002
D017613D 0001
81153828 C334
D0176B25 0002
D017613D 0001
8115382C C2F0
D0176B25 0002
D017613D 0001
81153830 4334
D0176B25 0002
D017613D 0001
81153834 4334

3WAY\2vs1\Targeting
D0176B25 0002
D017613D 0001
8016C45F 0002
D0176B25 0002
D017613D 0001
8016C463 0001
D0176B25 0002
D017613D 0001
8016C773 0002
D0176B25 0002
D017613D 0001
8016C777 0000
D0176B25 0002

3WAY\3WAY Dance
D003ED35 0004
D1056FF0 2200
811044E8 3357
D003ED35 0004
D1056FF0 2200
811044EA 4159
D003ED35 0004
D1056FF0 2200
811044EC 204D
D003ED35 0004
D1056FF0 2200
811044EE 4154
D003ED35 0004
D1056FF0 2200
811044F0 4348
D003ED35 0004
D1056FF0 2200
811044F2 0000
D11044E8 3357
D11044EC 204D
8017613D 0000


Skip Entrances (Useful for Handicap Matches)
* MO\Skip Entrances
D00A33B7 0002
800A33B7 001A


Turnbuckle/Ropes Codes/A Double Layered Ring Mat Code.
Turnbuckle Post\Red/Blue Fix
D2176B25 0003
810478CC 0545
D2176B25 0003
810478DC 0544
D2176B25 0003
810478D4 0546
D2176B25 0003
810478E4 0546

Note: In Single, Tag Team, Handicap and Team Battle matches
Player 1/Team 1 stands in the Blue corner (now bottom left)
Player 2/Team 2 stands in the Red corner (now top right)

Turnbuckle Post\White/Black Fix
D2176B25 0003
810478D4 053E
D2176B25 0003
810478E4 053E

Note: In Single, Tag Team, Handicap and Team Battle matches
Bottom left and top right turnbuckle poles are now black instead of white.

Turnbuckle Post\x All
D2176B25 0000
D2176B25 0001
D2176B25 0004
D217613D 0001
D217613D 0002
810478CC ????
D2176B25 0000
D2176B25 0001
D2176B25 0004
D217613D 0001
D217613D 0002
810478DC ????
D2176B25 0000
D2176B25 0001
D2176B25 0004
D217613D 0001
D217613D 0002
810478D4 ????
D2176B25 0000
D2176B25 0001
D2176B25 0004
D217613D 0001
D217613D 0002
810478E4 ????

Values:
0546 Gray
053E Blackish
0544 Red
0545 Blue

Note: In Triple Threat and Elimination matches
All turnbuckles are the same color.

Ring Ropes\White V2
81047B84 FF64
81047B86 AA64

Ring Mat\Customized in Stadium
810471E8 054D
810471EC 0852
81047208 083AS

Turnbuckle Pads Colors (Can't manage black yet...I will find one)
810478C8 ????
810478D0 ????
810478D8 ????
810478E0 ????
810478E8 ????
810478CA ????
810478D2 ????
810478DA ????
810478E2 ????
810478EA ????

0000 White
0003 Red
0666 Mustard Yellow

0004 Lime Green
0103 Dark Green
0010 Dark Green
0AAA Dark Blue
0478 neon Green
1003 clear
0384 diff neon green
0FFF Dark Green

Use MPKs Directly (UPDATE)

More Will Come,
Finally being able to upload codes again is extremely gratifying.


Press Z\Hide Wrestlers Details
D003ED35 0013
D0056FF0 0020
800A33B7 002C
D003ED35 0014
D0056FF0 0020
800A33B7 002C
[/spoiler][/spoiler][/spoiler][/SPOILER]
 

Gotham

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Absolutely fantastic! Thank you, sir.
Know I shouldn't double post, but I figured this might be worth it.

I was messing with the Turnbuckle Pad codes you made, Maximo. And honestly, I don't know ANYTHING about these values or anything, but I wanted to see if I could change the turnbuckle colors separately to have the red corner with red pads, blue corner with blue and the two whites with white pads.

After some messing around, I actually got it to work using only this:

810478C8 0003
810478D0 0003
810478D8 0103
810478E0 0FFF
810478E8 0103

I changed values on the rest of the code and nothing really happened, and even after deleting it all, nothing changes. I've not run into any glitches and really, the only thing that bothers me is just how white the white pads are. I'd love to have regular pads for those, but this works for now.

Again, no idea what I actually was changing, but I was just moving numbers lol I ran into a pink color but it all seems dependent on what you do with for the very first line. Using 0000 basically turns it off.
 

Maximo

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Awesome man!, I was planning on doing the same thing with textures which is tedious as hell and doesn't give enough freedom.

Credits to you are now at the top.

:hi

Edit: If you use textures we can transfer the old textures to the one from this code...should work.
Learning to recognize Hiragana and Katakana letters in hex numbers...this might mean you could expect a coded or textured translation from me...

Or at the very least I'm going to try and find out everyone default miss spelt names and translate it.

Overall this should be fun.
Alright, its been a while, so here's a code that will come in handy.
(will look into making it for No Mercy and Wrestlemania 2000 too)
Credit to AJ again for his archive, so much to work with.


Whilst in the wrestler select screen, there is a Blue/Red/Yellow/Green box with the Short Name, Height, Weight, Weight Class and Style on top of the wrestler of choice.

Generally this is a nuisance for screen shots, because it blocks the lower body in a menu where the wrestler does his taunts and is easy to pose.


What this code does is by pressing down Z you get rid of that pesky box temporary, along with freezing the camera into the position of your choosing and repeatedly looping the taunt or stance that the wrestler is doing.

Then you can press F3 whilst holding Z and you've got an easy to edit picture.

Once you let go of Z the camera zooms back onto default position on the face, the box reappears, and the wrestler no longer repeats the same taunt/stance.
Then you can go about you business without having to replace textures again.

Onto the short code...

Press Z\Hide Wrestlers Details

D003ED35 0013
D0056FF0 0020
800A33B7 002C
D003ED35 0014
D0056FF0 0020
800A33B7 002C
Just a note,
Unfortunately, the Handicap code doesn't work with S.K.Styles awesome translation (due to the way the code activates)
I'm trying to find a work around, I think it has something to do with the emulator not the code or rom themselves, I'll update this when I can.

Everything else works fine, so have fun.
 

S.K. Stylez

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Just seen this now. I've had a look at it and updated it, but I seem to have an issue where the activator doesn't seem to work as the value doesn't stay after the entrances load up. There's no issue with the original code with the original version.

The 8017613D value doesn't want to stay at either 0001 or 0002. It just resets back to 0000. Might need to use another activator for it to work.

3WAY\1vs2\Name&Activator
D003ED35 0004
D1056FF0 2400
81104456 3176
D003ED35 0004
D1056FF0 2400
81104458 7332
D003ED35 0004
D1056FF0 2400
8110445A 204D
D003ED35 0004
D1056FF0 2400
8110445C 6174
D003ED35 0004
D1056FF0 2400
8110445E 6368
D003ED35 0004
D1056FF0 2400
81104460 0000
D1104456 3176
8017613D 0002

3WAY\1vs2\Positioning
D0176B25 0002
D017613D 0002
81153820 C334
D0176B25 0002
D017613D 0002
81153824 C334
D0176B25 0002
D017613D 0002
81153828 4334
D0176B25 0002
D017613D 0002
8115382C 42F0
D0176B25 0002
D017613D 0002
81153830 42F0
D0176B25 0002
D017613D 0002
81153834 4334

3WAY\1vs2\Targeting
D0176B25 0002
D017613D 0002
8016C773 0000
D0176B25 0002
D017613D 0002
8016C777 0002
D0176B25 0002
D017613D 0002
8016CA87 0000
D0176B25 0002
D017613D 0002
8016CA8B 0001

3WAY\2vs1\Name&Activator
D003ED35 0004
D1056FF0 2800
81104456 3276
D003ED35 0004
D1056FF0 2800
81104458 7331
D003ED35 0004
D1056FF0 2800
8110445A 204D
D003ED35 0004
D1056FF0 2800
8110445C 6174
D003ED35 0004
D1056FF0 2800
8110445E 6368
D003ED35 0004
D1056FF0 2800
81104460 0000
D1104456 3276
8017613D 0001

3WAY\2vs1\Positioning
D0176B25 0002
D017613D 0001
81153820 C2F0
D0176B25 0002
D017613D 0001
81153824 C334
D0176B25 0002
D017613D 0001
81153828 C334
D0176B25 0002
D017613D 0001
8115382C C2F0
D0176B25 0002
D017613D 0001
81153830 4334
D0176B25 0002
D017613D 0001
81153834 4334

3WAY\2vs1\Targeting
D0176B25 0002
D017613D 0001
8016C45F 0002
D0176B25 0002
D017613D 0001
8016C463 0001
D0176B25 0002
D017613D 0001
8016C773 0002
D0176B25 0002
D017613D 0001
8016C777 0000
D0176B25 0002

3WAY\3WAY Dance
D003ED35 0004
D1056FF0 2200
81104456 3320
D003ED35 0004
D1056FF0 2200
81104458 5761
D003ED35 0004
D1056FF0 2200
8110445A 7920
D003ED35 0004
D1056FF0 2200
8110445C 4D61
D003ED35 0004
D1056FF0 2200
8110445E 7463
D003ED35 0004
D1056FF0 2200
81104460 6800
D1104456 3320
D110445A 7920
8017613D 0000
 

Maximo

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<blockquote class='quote\\_blockquote'><dl><dt>S.K. Stylez</dt><dd>Dec 8 2014, 10:48:52 PM</dd></dl><div>Just seen this now. I've had a look at it and updated it, but I seem to have an issue where the activator doesn't seem to work as the value doesn't stay after the entrances load up. There's no issue with the original code with the original version.

The 8017613D value doesn't want to stay at either 0001 or 0002. It just resets back to 0000. Might need to use another activator for it to work.
[/quote]Thanks man, will try and get it running with your patch.
I will leave up the old code as well in case people haven't patched their rom for whatever crazy reason.

Looking now for something else that which will be unnoticeable for none coders and stays during the match, the fall back plan was arena textures, but they might revert also, fingers crossed.
 

S.K. Stylez

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Does anyone have an always animate code? I imported the Last Ride into VPW2 but the animation stops about 3/4 of the way through.

Nevermind, I used the No Mercy code as a base and made one.

Always Animate
500004C0 0000
800704D7 00FF
Does anyone have match activator codes? Also what's the best way to search for addresses as Nemu and PJ64 don't have a way to scan for change in values?
 

Maximo

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<blockquote class='quote\\_blockquote'><dl><dt>S.K. Stylez</dt><dd>Dec 9 2014, 12:15:29 PM</dd></dl><div>Does anyone have match activator codes?[/quote]Credit to Aj187

Current Match Type Modifier
D0176B25

00: Single
01: Tag
02: 3 Way
03: Battle Royal
04: Elimination

And also
http://vpw.ajworld.net/vpw2/match_options.txt
 

S.K. Stylez

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Sorry, not that one. I think I found it though, but I need to test it.
D115DBA2 0001
Found that in Snesmaster40's stretch ringmat code.
 

Maximo

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Ah right, I wasn't sure what you meant, but yeah those codes will come in handy eventually.
 

S.K. Stylez

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This is what I found out by looking in that area in the memory editor

Match Activator
8015DBA2
0000 - Just after introduction (Changing it to 0000, restarts the match)
0001 - Just before "Fight"
0002 - After "Fight"
0003 - Just as 3 is counted
0004 - Celebration

Win modifier?
8015DBB2
0001 - Draw Game

Changes when referee counts pinfall
8015DBA6
0001 - 1
0002 - 2
0003 - 3

Changes when referee counts for ring out
8015DBC2- Changes from 0000 and 0001 depending on when the referee counts
8015DBC6- Also changes, looks like frames or something
 

Maximo

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Awesome, I've been trying to look for a win activator for a long time,

Any idea how it detects to start round round 2?
I think I might be able to code 2/3 falls matches with it.
 

S.K. Stylez

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I'll look into it. I just downloaded Cheat Engine, so it should be way easier to find addresses. Time to find the shit out of this game :)
I've looked into it a bit further. 0007 seems to change the round and 80174EFF seems to hold the information about what the current round it is. The value is 0000 in a normal match or a MMA match with no rounds and in a MMA match with rounds it starts from 0001. Changing that value, you can change what round you're in. I'm still trying to find out where the total number of rounds are. 8015B7D3 also has something to do with the round, but changing the value here doesn't seem to alter the current round.
 

bluntfello

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Is there an "arms connect" code similar to the one in WM2000 that moves the arms closer to the shoulders?
 

Maximo

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There is, but it looks...odd, to me at least.

8103FDD6 0022
8103FDE8 1836
8103FDF6 E836
bluntfello said:
Is there an "arms connect" code similar to the one in WM2000 that moves the arms closer to the shoulders?
*Backwards Quoting*
 

bluntfello

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Now, is there a code for hiding players you don't want to see in the selection screen similar to the one in No Mercy?
 

Maximo

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Edit: SK Styles beat me to it. Don't ask how. Time Paradox.
 
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