A Guide To Hacking Advanced Weapons

D

Deleted User

Crowd Member
JamStubbs ultimate guide to weapon hacking


In this guide i will teach how to:

1: make/edit basic weapons
2: weapon placement(and how to make tables)
3: glueing weapons
4: how to make complex weapons(eg. bag of tacks etc)
5: How to edit how weapons are held/which player has the weapon
6: My weapon archive

\/\/\/\/\/\/\/\/\/\/\/\/
1: making basic weapons.
/\/\/\/\/\/\/\/\/\/\/\/\
To get started you will need the following addys:

Weapon Mods-credit:Kryogenics
^^^^^^^^^^^^^^^^^
*Bat
81052C24 **** (2CB3) (Polygons)
81052C26 **** (2CB4) (Polygons)
81052C2C **** (2CF3) (Graphics)
81052C2E **** (2CF3) (Graphics)
*Sledge Hammer
81052C30 **** (2CB5) (Polygons) handle
81052C32 **** (2CB6) (Polygons) end
81052C38 **** (2CF5) (Graphics) handle
81052C3A **** (2CF5) (Graphics) end
*Night Stick
81052C3C **** (2CB7) (Polygons)
81052C40 **** (2CDB) (Graphics)
*Barbed Wire 2x4
81052C48 **** (2CB8) (Polygons) 2x4
81052C4A **** (2CB9) (Polygons) barbedwire
81052C50 **** (2CF9) (Graphics) 2x4
81052C52 **** (2CFB) (Graphics) barbedwire ***useful texture***
*2x4
81052C54 **** (2CBA) (Polygons)
81052C5C **** (2CFD) (Graphics)
*Kendo Stick
81052C60 **** (2CBB) (Polygons)
81052C68 **** (2CFF) (Graphics)
*Pool Cube (Stick)
81052C6C **** (2CBC) (Polygons)
81052C74 **** (2D01) (Graphics)
*Microphone
81052C78 **** (2CBD) (Polygons)
81052C80 **** (2D03) (Graphics)
*Head
81052C84 **** (2CBE) (Polygons)
81052C8A **** (2D05) (Graphics)
*Water Bottle
81052C90 **** (2CBF) (Graphics)
81052C98 **** (2D07) (Polygons)
*Roses
81052C9C **** (2CC0) (Polygons)
81052CA4 **** (2D09) (Graphics)
*Chair
81052CA8 **** (2CC1) (Polygons)
81052CAA **** (2D0B) (Graphics)
*Table Piece
81052CB0 **** (2CC2) (Polygons) top
81052CB2 **** (2CC3) (Polygons) legs
81052CB4 **** (2D0D) (Graphics) top
81052CB6 **** (2D0F) (Graphics) legs
*Foam Cheese Head
81052CB8 **** (2CC4) (Polygons)
81052CBC **** (2D11) (Graphics)
*Brifecase
81052CC0 **** (2CC5) (Polygons)
81052CC4 **** (2D13) (Graphics)
*Foam Finger
81052CC8 **** (2CC6) (Polygons)
81052CCC **** (2D15) (Graphics)
*Foam Bull Head
81052CD0 **** (2CC7) (Polygons)
81052CD4 **** (2D17) (Graphics)
*Stop Sign
81052CD8 **** (2CC8) (Polygons)
81052CDC **** (2D19) (Graphics)
*Trash Can
81052CE0 **** (2CC9) (Polygons)
81052CE4 **** (2D1B) (Graphics)
*Ring Steps
81052CE8 **** (2CCA) (Polygons)
81052CEC **** (2D1D) (Graphics)
*Steviewiser Can
81052CF0 **** (2CCB) (Graphics)
81052CF4 **** (2D1F) (Graphics)
*The Rock Says... Book
81052CF8 **** (2CCC) (Polygons)
81052D00 **** (2D21) (Graphics)
*Belt
81052D04 **** (2CCD) (Polygons)
81052D08 **** (2D23) (Graphics)
*Bell
81052D0C **** (2CCE) (Polygons) wood
81052D0E **** (2CCF) (Polygons) bell
81052D10 **** (2D27) (Graphics) wood
81052D12 **** (2D25) (Graphics) bell
*Fire Extinguisher
81052D14 **** (2D1F) (Polygons)
81052D18 **** (2CCC) (Polygons)
81052D18 **** (2D29) (Graphics)
81052D1A **** (2D29) (Graphics)
*Ladder
81052D1C **** (2CD3) (Polygons) side
81052D1E **** (2CD4) (Polygons) side
81052D20 **** (2CD5) (Polygons) rungs
81052D22 **** (2CD6) (Polygons) rungs
81052D24 **** (2D2B) (Graphics) side
81052D26 **** (2D2B) (Graphics) side
81052D28 **** (2D2D) (Graphics) rungs
81052D2A **** (2D2D) (Graphics) rungs
*Cane
81052D2C **** (2CED) (Polygons)
81052D30 **** (2D2F) (Graphics)
*Bazooka
81052D34 **** (2CEF) (Polygons) bazooka
81052D36 **** (2CEE) (Polygons) handle
81052D38 **** (2D31) (Graphics)
81052D3A **** (2D31) (Graphics)
*Goblet
81052D3C **** (2CF0) (Polygons)
81052D40 **** (2D33) (Graphics)
*Scale
81052D44 **** (2CF1) (Polygons) base
81052D46 **** (2CF2) (Polygons) the rest
81052D48 **** (2D35) (Graphics) base
81052D4A **** (2D37) (Graphics) the rest

Ok. Now, say you wanted to wrap the chair in barbedwire. The chair only has 1 polygon and 1 texture so you would have to replace something with 2 polygons(1 for the chair and 1 for the barbedwire). Say you wanted to replace the fire extinguisher with the barbedwire chair.

81052D14 **** (2D1F) (Polygons)*change to the chair polygon*
81052D18 **** (2CCC) (Polygons)*change to a polygon larger then the chair(rocks book)*
81052D18 **** (2D29) (Graphics)*change to the graphic of the chair*
81052D1A **** (2D29) (Graphics)*change to the graphic of barbedwire(2cfb)

so the code would be:

81052D14 2CC1 =Polygon1 of fire.e. is chair
81052D18 2CCC =Polygon2 of fire.e. is rocks book
81052D18 2DOB =Graphic1 of fire.e. is chair
81052D1A 2CFB =graphic2 of fire.e. is barbedwire

u can also use the mods above to make entrance/backstage props regular weapons by using the same technique.

\/\/\/\/\/\/\/\/\/\
2:weapon placement
/\/\/\/\/\/\/\/\/\/

IMPORTANT ADDRESSES (mem editor format )

Weapon 1:

8016C330 (0000) activates weapon (FFFF) no weapon present
8016C332 ???? - value of weapon you are placing
8016C334 (0000) activates weapon (FFFF) no weapon present
8016C336 ???? - value of weapon you are placing
8016C374 left/right
8016C378 height
8016C37C down/up
8016C382 tilt
8016C386 direction facing
8016C38A other tilt
8016C38E other direction facing

Weapon 2:

8016C3E4 (0000) activates weapon (FFFF) no weapon present
8016C3E6 ???? - value of weapon you are placing
8016C3E8 (0000) activates weapon (FFFF) no weapon present
8016C3EA ???? - value of weapon you are placing
8016C428 left/right
8016C42C height
8016C430 down/up
8016C436 tilt
8016C43A direction facing
8016C43E other tilt
8016C442 other direction facing

Weapon 3:

8016C498 (0000) activates weapon (FFFF) no weapon present
8016C49A ???? - value of weapon you are placing
8016C49C (0000) activates weapon (FFFF) no weapon present
8016C49E ???? - value of weapon you are placing
8016C4DC left/right
8016C4E0 height
8016C4E4 down/up
8016C4EA tilt
8016C4EE direction facing
8016C4F2 other tilt
8016C4F6 other direction facing

Weapon 4:

8016C54C (0000) activates weapon (FFFF) no weapon present
8016C54E ???? - value of weapon you are placing
8016C550 (0000) activates weapon (FFFF) no weapon present
8016C552 ???? - value of weapon you are placing
8016C590 left/right
8016C594 height
8016C598 down/up
8016C59E tilt
8016C5A2 direction facing
8016C5A6 other tilt
8016C5AA other direction facing

Weapon Values:

0000 - Baseball Bat
0001 - Sledgehammer
0002 - Nightstick
0003 - Barbed Wire 2X4
0004 - 2X4
0005 - Kindo Stick
0006 - Pool Cue
0007 - Microphone
0008 - Head
0009 - Water Bottle
000A - Roses
000B - Chair
000C - Table Piece
000D - Headcheese
000E - Briefcase
000F - Foam Finger
0010 - Foam Bull
0011 - Stop Sign
0012 - Trash Can
0013 - Ring Steps
0014 - Steveweiser Beer Can
0015 - The Rock Says Book
0016 - Championship Belt
0017 - Ring Bell
0018 - Fire Extinguiser
0019 - Ladder
001F - Flame*

Those are all the placing addys for weapons 1-4 now onto placing:
First you must grab a weapon make sure it is weapon 1 now walk up to the spot you want to place the weapon hit the gameshark button now select memeory editor goto address

Go to the addy 8016C330

You will see this:

8016C330 0000 ???? 0000 ????
8016C338 0000 0000 FFFF FFFF
8016C340 FFFF FFFF FFFF FFFF
8016C348 FFFF FFFF

Change it to this:

8016C330 0000 **** 0000 ****
8016C338 0000 0000 0000 0000
8016C340 0000 0000 0000 0000
8016C348 0000 0000

**** = The value of the weapon you want

Once you are in the area where you want
to place the weapon change it to this

8016C330 0000 **** 0000 ****
8016C338 FFFF FFFF FFFF FFFF
8016C340 FFFF FFFF FFFF FFFF
8016C348 FFFF FFFF

Your weapon will now be frozen in that spot

edit the addys until you get the right placement ignore all addys I skipped in the important addys list do these with upto 6 weapons if you want.

^^^^^^^^Credit DX69^^^^^^^^^^^

OK, say u want to make a table. First you need to mod two weapons to have the backstage tables polys and graphics so you will need:

******** Kryogenics ********
Wooden Table Editor
81051CFC **** (0672) (Polygons) use these values
81051CFE **** (0673) (Polygons)
81051D00 **** (0674) (Polygons)
81051D02 **** (0675) (Polygons)
8105D104 **** (0676) (Polygons)
81051D08 **** (09A9) (Graphics)
81051D0A **** (09A9) (Graphics)
8105D10C **** (09A9) (Graphics)
81051D0E **** (09A9) (Graphics)
81051D10 **** (0991) (Graphics)

Give those polys and textures to any weapons and place them using the technique above.

To make the table break, you need the code:

D1064880 2000 when p1 presses z.....
8116C382 XXXX weapon 1 tilts to XXXX

which means "when p1 presses z weapon 1 tilts to value XXXX".
Repeate that sequence for all the titls of all the weapons you have placed for the tables.

/\/\/\/\/\/\/\/\/
3:Glueing Weapons
/\/\/\/\/\/\/\/\/

Credit DX69
^^^^^^^^^^^
How to "glue Weapons Together"

(hold 2 or more weapons at the same time)

Player holds Weapon 1:

8116C33A ????

Player holds Weapon 2:
8116C3EE ????

Player Weapon 3:
8116C4A2 ????

Player Weapon 4:
8116C558 ????

???? Values are:

0000 p1
0001 p2
0002 p3
0003 p4
FFFF none

Ok now lets say you want P1-P4 to hold weapon 1 and 2 together

Here is how you would do it

D116C33A 0000 if p1 holds weapon 1
8116C3EE 0000 p1 holds weapon 2
D116C33A 0001 if p2 holds weapon 1
8116C3EE 0001 p2 holds weapon 2
D116C33A 0002 if p3 holds weapon 1
8116C3EE 0002 p3 holds weapon 2
D116C33A 0003 if p4 holds weapon 1
8116C3EE 0003 p4 holds weapon 2
D116C33A FFFF if no player holds weapon 1
8116C3EE FFFF no player holds weapon 2


Note:

Weapon 2 (or any weapon you are glueing) must be on screen so you should place it using the techinique in part 1. When you let go of weapon 2 (or whatever weapons you are making stick together) the weapon will freeze in mid air . Too fix this make it fall with the weapon height addys.

/\/\/\/\/\/\/\/\/
4:Complex Weapons
\/\/\/\/\/\/\/\/\

Once you have mastered the basics of weapon hacking you can begin to experiment with ways of making your weapons more advanced. e.g make a smashable weapon or a special feature to the weapon.

Here is my FIRST EVER CODE lol. It is a bag of tacks. When the bag is dropped the tacks spread. Heres how i did it....

Bag of tacks

This replaces the bat. Make sure that the bags are the first AND second weapon you keep. When you drop it in the ring,in the truck or on any table it opens on the floor and spreads the tacks.

81052C24 2CBE Polygon of head(looks like a bag) replaces polygon of bat
81052C26 2CBE Polygon of head(looks like a bag) replaces polygon of bat
81052C2C 24FF brown texture replaces bat texture.
81052C2E 24FF brown texture replaces bat texture.
81052CB0 2CBE Polygon of bag replaces polygon 1 of table piece
81052cb2 2CC8 Polygon of stop sign(for spreaded tacks)replaces polygon 2 of table piece
81052CB4 24FF Bag texture replaces table piece texture 1
81052CB6 2CFB Tacks texture replaces table piece texture 2
D116C378 42B4 When weapon 1 reaches ring/table height....
8116C332 000C ....weapon 1 becomes table piece(edited to tacks)
D116C378 42B4 When weapon 1 reaches ring/table height....
8116C336 000C ....weapon 1 becomes table piece(edited to tacks)
D116C42C 42BA When weapon 2 reaches ring/table height.....
8116C3E6 000C ....weapon 2 becomes table piece(edited to tacks)
D116C42C 42B4 When weapon 2 reaches ring/table height.....
8116C3EA 000C ....weapon 2 becomes table piece(edited to tacks)

Credit JamStubbs.

This is just 1 example. There are many things you can do with a little imagination.....

\/\/\/\/\/\/\/\/\/\/\/
5:How weapons are held
/\/\/\/\/\/\/\/\/\/\/\

It is possible to alter the way certain weapons are held.

Player 1
8015af9e 00??

Player 2
8015b2f6 00??

Player 3
8015b64e 00??

Player 4
8015b9a6 00??


Values:
03 - Chair, Table Piece, Cheese, Foam Finger, Foam Bull Head, & Stop Sign

05 - Bat, Sledgehammer, Night Stick, Barbed Wire 2x4, 2x4, Kendo Stick, Pool Stick, Microphone, Head, Water Bottle, & Roses

09 - Briefcase, Belt, Ring Bell, & Fire Exstinguisher

11 - Trash Can, Ring Steps, Steveweiser Can, & "The Rock Says" (Book)

21 - Ladder

00 - nothing

Now, I know you're saying, "What about the Cane, Goblet, Bazooka, & Scales?!" Well, sorry but I was unable to find the values because they are props. If there is another way to find these, feel free to try it!


CREDIT: JeffHardyRules

For example....

Shane McMahon Chair Shot

This makes it so that for your running attack with the chair, you dive right into the guys head chair first. Works with players 1 and 2..
It is the move u do with the ring bell but with a chair. Just press Z when u have a chair.

D1064880 2000 when p1 preses z......
8115AF9E 0009 ....p1 holds weapon like briefcase
D1064886 2000 when p2 presses z....
8115B2F6 0009 ....p2 holds weapon like briefcase

Credit Me

\/\/\/\/\/\/\/\/\/\
6:My weapon Archive
/\/\/\/\/\/\/\/\/\/

Shane McMahon Chair Shot

This makes it so that for your running attack with the chair, you dive right into the guys head chair first. Works with players 1 and 2..
It is the move u do with the ring bell but with a chair. Just press Z when u have a chair.

D1064880 2000
8115AF9E 0009
D1064886 2000
8115B2F6 0009

Credit Me
----------------------------
swing the chair

This makes it so that for your weak attack with the chair, you swing the chair . Works with players 1 and 2..
It is the move u do with the bat but with a chair. Just press Z when u have a chair.

D1064880 2000
8115AF9E 0005
D1064886 2000
8115B2F6 0005

Credit Me
---------------------------
Flaming 2x4

Replaces 2x4 .

Press z to light the 2x4(player1 and weapon1 only)

81052C52 240F
D1064880 2000
8116C332 0003
D1064880 2000
8116C336 0003

Credit me
---------------------------

This replaces bat with a flourescent light bulb. To get the bulb, pull any weapon from the crowd and press Z&up. To smash hold Z when u are hitting some one or when u do a move onto the weapon. The bulb must be weapon 1.


"BULB" .off
D1064880 2800
8116C332 0000
D1064880 2800
8116C336 0000
D1064880 2000
8116C332 0006
D1064880 2000
8116C336 0006
81052C6C 2CC8
81052C74 0222
81052C24 2CB5
81052C26 2CB5
81052C2C 0DDD
81052C2E 0DDD
D1064880 2000
81064880 8000

Credit Me
---------------------------

Glass Cup: Make sure it is the first weapon you keep.Drop it in the ring and it will smash.

81052C78 2CFO
81052C80 2D33
D116C378 42B4
8116C332 000A
DII6C378 42B4
8116C336 000A
81052C9C 2CC8
81052CA4 24AA
81052C90 2CFO
81052C98 2D33

CREDIT ME AND ORIGIONAL ADDY FINDERS.

---------------------------
Glass Window: Make sure it is the first weapon you keep.Drop it in the ring and it will smash.Replaces the chair and the water bottle.

81052CAA 2D33
D116C378 42B4
8116C332 000A
DII6C378 42B4
8116C336 000A
81052C9C 2CC8
81052CA4 24AA
81052C90 2CC1
81052C98 2D33

CREDIT ME AND ORIGIONAL ADDY FINDERS.

---------------------------
2 Pole Weapons.

You can climb them like ladders!!

Player 1 must have weapon 1 to start and player 2 must have weapon 2 at start. Replaces bat. Find the weapon and drop it on the floor. press Z and pick it back up. Works in any match except ladder.If u want to use this in ladder match DO NOT use the last 4 lines.


D1064880 2000
8116C332 0019
D1064880 2000
8116C336 0019
D1064886 2000
8116C3E6 0019
D1064886 2000
8116C3EA 0019
81052C24 2CBC
81052C26 2CD5
81052C2C 2D31
81052C2E 2D31
81052D24 0000
81052D26 0000
81052D28 0000
81052D2A 0000

CREDIT ME

---------------------------

Light Sabres

Pull the base out of the crowd. Press z for blade.

players 1 and 2.

player1 must have weapon 1 and player 2 must have weapon 2.

press R to put blade awey.

D1064880 2000
8116C332 0000
D1064880 2000
8116C336 0000
D1064886 2000
8116C3E6 0000
D1064880 2000
8116C3EA 0000
D1064880 0010
8116C332 0004
D1064880 0010
8116C336 0004
D1064886 0010
8116C3E6 0004
D1064886 0010
8116C3EA 0004
81052C24 2CBF
81052C26 2CBB
81052C2C 2D1B
81052C2E 22CB
81052C54 2CBF
81052C5C 2D1B

Credit Me and Original addy finders and mozza 3:16 for star wars package

---------------------------

Set Up any Weapons

When u are in the ring or on a table press z.

Your weapon will now act like a ladder but u can`t climb it.

D1064880 2000
8115AF9E 0021
D1064886 2000
8115B2F6 0021

Players 1 and 2.

Credit me

---------------------------

Bag of tacks

This replaces the bat AND ALL THE CRAP WEAPONS LIKE THE WATER BOTTLE. Make sure that the bag is the first AND second weapon you keep. When you drop it IN THE RING it opens on the floor and spreads the tacks

CREDIT TO ME AND ORIGINAL ADDY FINDERS:

81052C24 2CBE
81052C26 2CBE
81052C2C 24FF
81052C2E 24FF
D116C378 42B4
8116C332 000C
D116C378 42B4
8116C336 000C
81052CB0 2CBE
81052cb2 2CC8
81052CB4 24FF
81052CB6 2CFB
D116C42C 42BA
8116C3E6 000C
D116C42C 42B4
8116C3EA 000C
81052C3C 2CBE
81052C40 24FF
81052C54 2CBE
81052C5C 24FF
81052C78 2CBE
81052C80 24FF
81052C8A 24FF
81052C90 2CBE
81052C98 24FF
81052C9C 2CBE
81052CA4 24FF

---------------------------

This hack wrapps the cage in barbedwire(not barbedwire cage) and places 4 weapons and a working ladder inside the cage that you can use. Just press Z&UP when the match begins.

Weapons are:
1.Trashcan
2.Stop Sign
3.Steel Chair
4.Sledge Hammer
5.Ladder!!


HARDCORE CAGE:

81050110 04F3
81050112 04F4
81050114 04F5
81050124 2CFB
81050126 2CFB
81050128 2CFB
D1064880 2800
8116C330 0000
D1064880 2800
8116C332 0012
D1064880 2800
8116C334 0000
D1064880 2800
8116C336 0012
D1064880 2800
8116C378 8104
D1064880 2800
8116C3E4 0000
D1064880 2800
8116C3E6 0011
D1064880 2800
8116C3E8 0000
D1064880 2800
8116C3EA 0011
D1064880 2800
8116C42C 8104
D1064880 2800
8116C498 0000
D1064880 2800
8116C49A 000B
D1064880 2800
8116C49C 0000
D1064880 2800
8116C49E 000B
D1064880 2800
8116C4EO 8104
D1064880 2800
8116C54C 0000
D1064880 2800
8116C54E 0001
D1064880 2800
8116C550 0000
D1064880 2800
8116C552 0001
D1064880 2800
8116C594 8104
D1064880 2800
8116C768 0000
D1064880 2800
8116C76A 0019
D1064880 2800
8116C76C 0000
D1064880 2800
8116C76E 0019
D1064880 2800
8116C788 8104


Credit me

---------------------------
Weapon Package

Includes: Best barbwire chair, Barbwire board, bazooka, barbwire bat, oil barrel, sheets of barbwire, dartboard, trashcan , lead pipe, steel pipe and lots more. It also changes the ladder to stainless steel with barbwire rungs.

"BETTER WEAPONS"

81052C26 2CB9
81052C2E 2CFB
81052C3C 2CB5
81052C40 2D1B
81052C54 2CB5
81052C5C 2D1B
81052C60 2CEE
01052C68 2D13
81052CB0 2CC8
81052CB2 2CC1
81052CB4 2D0D
81052CB6 2CFB
81052CB8 2CC9
81052CBC 2D1B
81052CCC 2CFB
81052CD4 2CFB
81052CF4 0A4B
81052CC0 2CC1
81052CC4 2D0B
81052D00 0967
81052D14 2CC1
81052D16 2CCC
81052D18 2D0B
81052D1A 2CFB
81052D24 2D1B
81052D26 2D1B
81052D28 2CFB
81052D2A 2CFB
81052CF8 2CC8

Credit Me and original addy finders.

Note: I didnt change the microphone etc so it doesnt mess up entrances/career mode


/\/\/\/\/\/\/\/\/\/\/

I hope that helps you all and if this goes down well i may write some more guides.

Credit Jamstubbs
 
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