[Closed] The Doctor's Mods & Previews [WWE 2K14 Edition]

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TheDoctor

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<big>Sgt. Slaughter (Classic)
Download Here.
http://www44.zippyshare.com/v/75936351/file.html
Includes Mod, Tron.Theme, Render Set & Hacked evtobj for Flag Entrance.
(Replaces In-Game Sarge or what ever slot you prefer.
(Credit: UndertakerWLF for his help.)
</big>

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<big>Older Work Below.

Puro Legend
Keiji Mutoh</big>


<big>I couldn't sleep tonight, so I started working on this. After about 30 to 45 minutes of work this is what I have so far.</big>
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<big>Here are a few in game screenshot of Keiji Mutoh,</big>
<big>His skin is not as bright as it shows in the first pic below, that was caused by the arena lighting.</big>
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<big>Puro Legend
Mitsuharu Misawa
I am very happy about the way this has turned out.</big>

Download Here.

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<big>Arn Anderson [Imported WWE 12 Model]</big>
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Download Here



[/SPOILER]
 

TheDoctor

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<blockquote class='quote\\_blockquote'><dl><dt>A.K.I</dt><dd>Oct 27 2013, 04:39:18 PM</dd></dl><div>Awesome. Loving AJ so far.[/quote]Thanks Bro.
Also Arn Anderson Released in first post.
Enjoy. :toast:
 

coroner

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Love them both Connor, 2K14 makes getting back into texture modding to touch up some textures a very tempting idea.

Did you replace a 14 model with Arns? or did someone already figure out how to add 12 and 13 models through DLC....I know some are already working on this.
 

TheDoctor

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To make WWE 12 models work inject the pachs into a WWE 13 chpac (Uncompressed)

To make the WWE13 models work
You have to uncompress them and change the header in hex to EPK8 and save and they work perfect.

The 12 models sometimes have slight glitches, but it's nothing huge and I haven't seen t in game only entrances (Lighting)

As far as adding custom DLC, it hasn't been figured out yet Tekken57 is hard at work trying to figure it out.

But he did figure it out custom DLC for WWE 13 and it will be in the next released version of Xpacker he said.

Almost forgot I did replace a 2K14 model with Arn.
 

stylesismilo

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Well, that was fast. Hmmm. AJ looks like he has a bit of sagging cheeks though. I suggest his stache to be thicker.
 

TheDoctor

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stylesismilo said:
Well, that was fast. Hmmm. AJ looks like he has a bit of sagging cheeks though. I suggest his stache to be thicker.
Thanks for the comments guys & styles the cheeks only look like that because of the angle of the pic. It's still a W.I.P., updates are coming asap.
 

Choji Warrior

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Awesome already making some 2k14 mods and the AJ and Arn Anderson looking great. Now if only Ted Dibiase can have a similar haircut like this.
 

jromero120

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AJ looks amazing! Would you have to replace a model for the AJ texture? I'm not sure how it works since I'm new to this.
 

TheDoctor

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jromero120 said:
AJ looks amazing! Would you have to replace a model for the AJ texture? I'm not sure how it works since I'm new to this.
At this point in time yes.
 

The NekoMancer

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I am not a request guy, but could ya fix Bret Hart's WM XII Attire? you know, with the different tanktop outline colors and the correct entrance attire? if you want so you can base on my NM mod to guide yourself. :p
 

TheDoctor

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There are a lot of modders on Smacktalks who are planning a patch to fix things like this. I will put this on the list of things that need fixed.
 

coroner

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<blockquote class='quote\\_blockquote'><dl><dt>Connor MacLeod</dt><dd>Nov 3 2013, 06:46:25 PM</dd></dl><div>There are a lot of modders on Smacktalks who are planning a patch to fix things like this. I will put this on the list of things that need fixed.[/quote]I finally got around to actually looking through the 14 textures, and just like the last two years it's surprising that some of the models don't look worse considering in most cases they're not even using actual images of faces, more like artwork renditions.

Using actual face photo replacements on these textures should improve the look of almost every model in the game significantly.

I'm still trying to find the time to gather all the info on modding this game, but between being busy and the info being somewhat scattered i'm slow to get going.
 

nikethebike

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Yeah they stopped using real image textures for some reason. Probably because they wanted only the shaders and models to do all shading work but in my opinion the models and technology isnt good enough for that yet. I prefer real images too it usually makes it look much more life like.
 

TheDoctor

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<big>Puro Legend : Mitsuharu Misawa</big>
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<big>Released in first post.
</big>
 
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