D
Deleted User
Crowd Member
find an addy in the p1 section-
add here...
put values in reply with link
credit when needed. if an arguement post link
To make p2 codes add 358
P1 HEIGHT: 8015AFB0 +358 =
P2 Height: 8015B308
----------------------------
8015AEC6 - Broad Action Mods [below],JHRKOK
8015AEEB - 30 second clock, goat
8015AF33 - Ring or No Ring -walk trough ropes,goat
8015AF39 - Super Speed,Specttrumz
8015AF3C - Losing it,13 Kane
8015AF44 - AutoWin, spectrumz0001
8015AF45 - Leave ring no camera,goat
8015AF50 - GS ID,goat
8015AF52 - animation frame ,(count down)jburt212
8015AF54 - Frame count up to Max Frame
8015AF56 - Animation Addy (specific)
8015AF5A - Current Health,goat
8015AF5C - Max Health,goat
8015AF5F - SPIRIT,IceDonkey 2
8015AF60 - spirit counter, goat
8015AF78 - recovery counter, goat
8015AF99 - spectrumz(18=CPU)(17=Human)
8015AFAC - LEFT/RIGHT-major,goat
8015AFAE - LEFT/RIGHT-minor,goat
8015AFB0 - Height Mods,JHRKOK
8015AFB4 - Bottom/top-major,goat
8015AFB6 - Bottom/top-minor,goat
8015B174 - HEAD Damage,IceDonkey 2
8015B178 - Body Damage,IceDonkey 2
8015B17C - Arm Damage,IceDonkey 2
8015B180 - LEG DAMAGE,IceDonkey 2
8015B184 - Speed Damage?,IceDonkey 2
8015B1C0 - Points to move damage,goat
8006B49C - Ring Height Properties (P1),CAW Master18
8015AB4B - Ring Area Properties, CAW Master18
8015B1A8 - Frame at which front grapple reversal occurs,toki
8015AEBA - Tells who P1 can look at,doomsdayewf
8015A8CE - Tells who P1 can't look at,doomsdayewf
8005AF44 - P1 STATUS,doomsdayewf
802B8EDC - Tells how many people P1 has in the R.R.,doomsdayewf
8015B1A4 XXYY - Mist/Fire effect code-toki
XX values: 01 = Poisonmist, 02 = Fireball
YY value: Frame you want effect to occur on
what ur wrestler is doing. a punch is a punch despite what punch u are doing
credit kane 013 and spectrumz for this list
01- Standing
02- Swing around turnbuckle
03- Running
04- Bounce off ropes
05- like when two people run into each other
06- Roll
07- Running Attack
08- Running with weapon and swing it
09- Lean back on ropes
0A- Climb Turnbuckle
0B- Whippd
0C- You being Whipped
0D- Throwing someone outside
0E-
0F- Throwing someone inside
10- Break Grapple
11- Ram Head it to Turnbuckle on the Apron from inside
12- on the Grond Holding Head
13- Ram Head it to Turnbuckle on the Apron from outside
14-
15- Run into the Barricade
16- Whipped tinto the Turnbuckle Outside (Boing)
17- Hanging on the Ropes
18- Whipped into turnbuckle
19- Stopped the whip into the Turnbuckle (in the corner Reverse like)
1A- Whip reverse in corner (Kick......)
1B- Taunt
1C- Taunt in Corner
1D- Jump over a Running oppenent (leap frog)
1E- Running continuosly
1F- Apron to Inside striking
20- Apron to Outside kick
21- Apron to Apron kick
22- Weak Stirking
23- Strong Striking
24- Running Opponent Attack
25- Crouch Move (low blow, rising clothesline..)
26- weapon swing
27-
28-
29- stomp
2A-
2B-
2C-
2D-
2E-
2F- Bleed
30-
31- On the Ground (Face up,down,sitting up,and on all fours)
32- Standing Dazed
33-
34- tree of woe
35- take big hit
36- Flip some over(on the ground)
37- Being Flipped Over(on Ground)
38- Pick someone up
39- fall off corner ropes
3A-
3B-
3C-
3D-
3E- hang opponent upside down
3F-
40- pull down action
41- arms out taunt
42-
43-
44- Pin
45- Being Pin
46- head to groin
47- Hurt Stomach
48-
49-
4A-
4B-
4C- Block
4D-
4E-
4F- Crouch position
50- weak grapple
51- strong grapple
52-
53-
54-
55- Doing Move
56- Receiving Move
57-
58-
59-
5A-
5B-
5C-
5D-
5E-
5F-
60-
61- elbow drop
62-
63-
64-
65-
66-
67-
68-
69-
6A-
6B- Douge??? Dodge?
6C-
6D-
6E- Get off things(table, latter, cage)
6F- Climb things(table, latter, cage)
70- getting up slow
71- baseball slide
72-
73-
74-
75-
76-
77-
78-
79-
7A- Jump off Turnbuckle
7B-
7C-
7D-
7E-
7F- Holding someone
80-
81- Putting someone on Shoulders
82-
83-
84-
85-
86- Pulling someone out the ring
87-
88-
89-
8A- Grap Weapon
8B- Drop Weapon
8C- Pick Weapon up
8D- Set Ladder up
8E- Set weapon in ring Table.... or NEW drop weapon out the ring
8F- Throw weapon
90- Catch Weapon that has been Throwen
91- Grap weapon from outside from inside
92-
93- Untagged partner Tags
94- legal man tags
95- Untagged Partner taunt for when he wants a tag
96-
97-
98-
99-
9A- Slide out ring
9B- Slide in Ring
9C-
9D-
9E- jump over Opponent on the Ground
9F- jump over Opponent on the Ground
A0-
A1-
A2-
A3- Start the Rumble counter
A4-
A5-
A6- *Pin
A7- *sumbit
A8- *Count out
A9- *DQ
AA- Start climb ladder
AB- Walk down off ladder
AC- Climb Ladder
AD- go down on the ladder
AE- On ladder
AF-
B0- at the top of the ladder go down one rung
B1- at the top of the ladder
B2-
B3-
B4-
B5-
B6- Jump off ladder
B7- punch on ladder
B8- jumpoff ladder
B9- on ladder kick
BA- Punch two times on top of the ladder
BB- catch punch on ladder
BC- Fall off ladder
BD- Tty to Grap it(on ladder)win as well
BE-
BF-
C0- Jump off Table Double Axe handle
C1- Teetering on the table
C2- Ram Head into Cage (Someone Esle)
C3- Ramhead into Cage (You)
C4- TAP on Cage
C5- Climb over the cage
C6- Hanging on the Cage
C7- fall off Cage
C8- Shake Cage
C9- Punch on Ground the person on Cage
CA- on Cage get hit
CB- running and hit the prson on the cage
CC- Kick While on Cage
CD- Grap and Throw the person off the cage
CE- On Cage Someone Pulls you off
CF- Elbow drop off Cage
D0- Throw someone in the Back
D1- Be throw somewhere in the back
add here...
put values in reply with link
credit when needed. if an arguement post link
To make p2 codes add 358
P1 HEIGHT: 8015AFB0 +358 =
P2 Height: 8015B308
----------------------------
8015AEC6 - Broad Action Mods [below],JHRKOK
8015AEEB - 30 second clock, goat
8015AF33 - Ring or No Ring -walk trough ropes,goat
8015AF39 - Super Speed,Specttrumz
8015AF3C - Losing it,13 Kane
8015AF44 - AutoWin, spectrumz0001
8015AF45 - Leave ring no camera,goat
8015AF50 - GS ID,goat
8015AF52 - animation frame ,(count down)jburt212
8015AF54 - Frame count up to Max Frame
8015AF56 - Animation Addy (specific)
8015AF5A - Current Health,goat
8015AF5C - Max Health,goat
8015AF5F - SPIRIT,IceDonkey 2
8015AF60 - spirit counter, goat
8015AF78 - recovery counter, goat
8015AF99 - spectrumz(18=CPU)(17=Human)
8015AFAC - LEFT/RIGHT-major,goat
8015AFAE - LEFT/RIGHT-minor,goat
8015AFB0 - Height Mods,JHRKOK
8015AFB4 - Bottom/top-major,goat
8015AFB6 - Bottom/top-minor,goat
8015B174 - HEAD Damage,IceDonkey 2
8015B178 - Body Damage,IceDonkey 2
8015B17C - Arm Damage,IceDonkey 2
8015B180 - LEG DAMAGE,IceDonkey 2
8015B184 - Speed Damage?,IceDonkey 2
8015B1C0 - Points to move damage,goat
8006B49C - Ring Height Properties (P1),CAW Master18
8015AB4B - Ring Area Properties, CAW Master18
8015B1A8 - Frame at which front grapple reversal occurs,toki
8015AEBA - Tells who P1 can look at,doomsdayewf
8015A8CE - Tells who P1 can't look at,doomsdayewf
8005AF44 - P1 STATUS,doomsdayewf
802B8EDC - Tells how many people P1 has in the R.R.,doomsdayewf
8015B1A4 XXYY - Mist/Fire effect code-toki
XX values: 01 = Poisonmist, 02 = Fireball
YY value: Frame you want effect to occur on
what ur wrestler is doing. a punch is a punch despite what punch u are doing
credit kane 013 and spectrumz for this list
01- Standing
02- Swing around turnbuckle
03- Running
04- Bounce off ropes
05- like when two people run into each other
06- Roll
07- Running Attack
08- Running with weapon and swing it
09- Lean back on ropes
0A- Climb Turnbuckle
0B- Whippd
0C- You being Whipped
0D- Throwing someone outside
0E-
0F- Throwing someone inside
10- Break Grapple
11- Ram Head it to Turnbuckle on the Apron from inside
12- on the Grond Holding Head
13- Ram Head it to Turnbuckle on the Apron from outside
14-
15- Run into the Barricade
16- Whipped tinto the Turnbuckle Outside (Boing)
17- Hanging on the Ropes
18- Whipped into turnbuckle
19- Stopped the whip into the Turnbuckle (in the corner Reverse like)
1A- Whip reverse in corner (Kick......)
1B- Taunt
1C- Taunt in Corner
1D- Jump over a Running oppenent (leap frog)
1E- Running continuosly
1F- Apron to Inside striking
20- Apron to Outside kick
21- Apron to Apron kick
22- Weak Stirking
23- Strong Striking
24- Running Opponent Attack
25- Crouch Move (low blow, rising clothesline..)
26- weapon swing
27-
28-
29- stomp
2A-
2B-
2C-
2D-
2E-
2F- Bleed
30-
31- On the Ground (Face up,down,sitting up,and on all fours)
32- Standing Dazed
33-
34- tree of woe
35- take big hit
36- Flip some over(on the ground)
37- Being Flipped Over(on Ground)
38- Pick someone up
39- fall off corner ropes
3A-
3B-
3C-
3D-
3E- hang opponent upside down
3F-
40- pull down action
41- arms out taunt
42-
43-
44- Pin
45- Being Pin
46- head to groin
47- Hurt Stomach
48-
49-
4A-
4B-
4C- Block
4D-
4E-
4F- Crouch position
50- weak grapple
51- strong grapple
52-
53-
54-
55- Doing Move
56- Receiving Move
57-
58-
59-
5A-
5B-
5C-
5D-
5E-
5F-
60-
61- elbow drop
62-
63-
64-
65-
66-
67-
68-
69-
6A-
6B- Douge??? Dodge?
6C-
6D-
6E- Get off things(table, latter, cage)
6F- Climb things(table, latter, cage)
70- getting up slow
71- baseball slide
72-
73-
74-
75-
76-
77-
78-
79-
7A- Jump off Turnbuckle
7B-
7C-
7D-
7E-
7F- Holding someone
80-
81- Putting someone on Shoulders
82-
83-
84-
85-
86- Pulling someone out the ring
87-
88-
89-
8A- Grap Weapon
8B- Drop Weapon
8C- Pick Weapon up
8D- Set Ladder up
8E- Set weapon in ring Table.... or NEW drop weapon out the ring
8F- Throw weapon
90- Catch Weapon that has been Throwen
91- Grap weapon from outside from inside
92-
93- Untagged partner Tags
94- legal man tags
95- Untagged Partner taunt for when he wants a tag
96-
97-
98-
99-
9A- Slide out ring
9B- Slide in Ring
9C-
9D-
9E- jump over Opponent on the Ground
9F- jump over Opponent on the Ground
A0-
A1-
A2-
A3- Start the Rumble counter
A4-
A5-
A6- *Pin
A7- *sumbit
A8- *Count out
A9- *DQ
AA- Start climb ladder
AB- Walk down off ladder
AC- Climb Ladder
AD- go down on the ladder
AE- On ladder
AF-
B0- at the top of the ladder go down one rung
B1- at the top of the ladder
B2-
B3-
B4-
B5-
B6- Jump off ladder
B7- punch on ladder
B8- jumpoff ladder
B9- on ladder kick
BA- Punch two times on top of the ladder
BB- catch punch on ladder
BC- Fall off ladder
BD- Tty to Grap it(on ladder)win as well
BE-
BF-
C0- Jump off Table Double Axe handle
C1- Teetering on the table
C2- Ram Head into Cage (Someone Esle)
C3- Ramhead into Cage (You)
C4- TAP on Cage
C5- Climb over the cage
C6- Hanging on the Cage
C7- fall off Cage
C8- Shake Cage
C9- Punch on Ground the person on Cage
CA- on Cage get hit
CB- running and hit the prson on the cage
CC- Kick While on Cage
CD- Grap and Throw the person off the cage
CE- On Cage Someone Pulls you off
CF- Elbow drop off Cage
D0- Throw someone in the Back
D1- Be throw somewhere in the back