WaylonMercysHands
Lower Midcard
- Joined
- Jan 12, 2013
- Messages
- 139
- Reaction score
- 0
I was thinking it would be helpful if we had a section where we discussed general advice for creating or modifying movesets, fighting style, parameters, and AI.
This could include stuff like:
-which settings (i.e., moves, fighting style, parameters) or combinations of settings are important in determining how good a wrestler is.
-what kind of AI makes the most sense based on a wrestler's moveset, fighting style, and parameters.
I think this could be useful, since the keys to creating a strong (or weak, if you're making a jobber) wrestler are not always obvious. I know when I first started playing No Mercy, I had a poor understanding of this. For example, I overestimated the importance of someone's total number of parameter points, I underestimated the fact that different moves produce different spirit gains, and I didn't realize that weight class (heavy vs. light heavy) mattered at all.
This could include stuff like:
-which settings (i.e., moves, fighting style, parameters) or combinations of settings are important in determining how good a wrestler is.
-what kind of AI makes the most sense based on a wrestler's moveset, fighting style, and parameters.
I think this could be useful, since the keys to creating a strong (or weak, if you're making a jobber) wrestler are not always obvious. I know when I first started playing No Mercy, I had a poor understanding of this. For example, I overestimated the importance of someone's total number of parameter points, I underestimated the fact that different moves produce different spirit gains, and I didn't realize that weight class (heavy vs. light heavy) mattered at all.