Another small one for now. I mentioned this in another thread and on Reddit one time, but Han Zo Mon is not a Hayabusa clone, he's actually a hybrid between the original Tiger Mask and Hayabusa. The majority of his grapples and strikes are all Tiger Mask's, but his special grapples, his taunts, and his flying moves are all Hayabusa's.
Additionally, a loooong time ago, I was messing around with codes for stances in No Mercy, and came across this one: 8015025A 0007
This allows you to access one of the stances from VPW64 (the one where the wrestler's hands are closer to the chest instead of in the Greco position). I posted a video on Youtube showing a CAW using this stance with a glitched version of Akira Maeda's moveset that I made from scratch.
Speaking of which, anyone got the codes for Jinsei Shinzaki's or Misawa's full AI and movesets from the hidden GBC mode? I have an Excel file with the names of all the hidden GBC movesets, but never quite figured out how to use it.
More facts!
1) In the original Virtual Pro Wrestling, Jeff Jarrett not only has Ric Flair's moveset, but his face is actually just a retextured version of Flair's. See here:
Comparison between Jarrett and Flair
2) In VPW64, it's true that a lot of the faces under the masks are generic. However, there exist some interesting links between some of the wrestlers.
For example, Dos Caras and his brother, Mil Mascaras, share the exact same face underneath their respective masks, even down to the pattern of the tears and rips.
El Samurai, when unmasked, keeps the lower part of it his face identical to the one seen when the mask is on. However, removing his mask reveals that the top half of his face is actually that of a recolored Hiroshi Hase.
Tiger Mask shares half of his unmasked texture with a wrestler whose name escapes me at the moment (he's one of the luchadors in Local Pro Wrestling, I believe). For whatever reason, the top half of Tiger Mask's face seems a little blurred but with more depth than that of its twin.
Additionally, the aforementioned pictures of Muta without his paint, compared with Keiji Mutoh's texture without the beard (note that these were resized to original VPW dimensions of 128x256).
3) Continuing the theme of masks, the Great Sasuke has a different mask in both VPW64 and WCW/nWo World Tour. I have reason to believe that, while maybe it wasn't a late change, Sasuke's VPW64 textures were definitely made first. Why do I say this? If you take a look at their respective unmasked textures, you can tell that the one appear in World Tour is a rather shoddily edited version of the one appearing in VPW64 (smudged edges to hide the red and white from the original mask, along with black residue from the full ninja mask).
<big>MORE FUN BONUS CONTENT</big>
Because I spent so much damn time ripping textures, I found a few people might not have bothered wanting to see.
The Road Warriors:
Mr. Pogo:
Rickson Gracie has an extra head. They're not identical, skin color aside — the second head's nose is a little bit longer than Rickson's. Maybe it's Renzo?
In addition to these, I collected so many, I thought you guys might enjoy a fun retexture project I started. Rather than have just a rip on the masks, maybe it would be fun making a complete 'head' texture, that is, with no instances of the mask being visible! Here are a few:
Mil Mascaras (made using Dynamite Kid as a template, as the colors and shape are basically a perfect fit):
Rey Mysterio (same logic as with Mil Mascaras, but moreso leaning towards the fact that not other texture suited it; originally attempted it with Road Warrior Hawk, but I felt kinda weird about making him bald. I could try it on request though!):
The Destroyer (made using Dory Funk Jr., but would now consider maybe trying it with the guy sharing Naoya Ogawa's moves):
Tiger Mask (made using Kuniaki Kobayashi, Antonio Inoki, and Koji Kanemoto; the hardest one, and I'm still not satisfied with how the fringe looks. Feel free to edit my work though!)
EDIT: Please wait for me while I somehow figure out how to reupload allll the images that I had put into this thread
(-_-
EDIT 2: Fixed
I hope that I won't get in trouble for constantly trying to keep this thread alive, but I like to think there are some people that might be interested in some more facts!
I have long held the belief that Shawn Michaels was the AKI WWF games' answer to Tiger Mask, because they share a couple of taunts, and Shawn has one of Tiger Mask's reversals. However, upon checking out the full moveset of Mil Mascaras, I'm more of the opinion that Shawn Michaels uses a heel version of Mascaras' moveset. They share a a running strike (spinning back elbow), most of their high flying attacks (save for the elbow and Shawn's outside diving attack), and the same back finisher. AKI did an amazing job of capturing the style of wrestling Mascaras used back in the 1970s and 1980s, as it's not full of super high flying moves, but more full of flashy (for the time) high flying moves used only towards the end of the match, built up to by a number of considerably "weak" grapples by the standards of AKI games. None of his grapples have any impact, in other words. More curiously, I wish to ask whomever designed the movesets to come up with a moveset for Karl Gotch in VPW2, simply because I believe he's the missing part of a "set" of sorts. Gotch, in the original VPW/WCW vs. the World uses both Tiger Grapples, with the Spinning Takedown being his finisher if I'm not mistaken. In my imagination, Shawn Michaels represents the US, Mil Mascaras represents Mexico, Tiger Mask represents Japan, and Karl Gotch would represent the largely unrepresented European continent.[/spoiler][/spoiler]