Specific Arena Stuff

Wolfpac_69

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Ok So im using this guide
http://thenomercyzone.clicdev.com/f/index.php?trk=thenomercyzone&showtopic=34776

And come up with this what am i missing it won't work :comp:

D00A2621 0002 When in Smackdown Arena
8105010C 0A0D Corner floor mat Texture is - car fender
D00A2621 0002 When in Smackdown Arena
8105010E 09C9 Middle floor mat texture is - Safe

I have also checked that the code isn't replicated in the arena code

810504B8 05C8
810504B0 05C5
810504B2 05C6
810504B6 05EB
810504BA 05C7
810504BC 05CA
810504C0 05CB
810504C8 05CC
810504C2 05EC
810504D0 0000
810504D2 08AB
810504D4 0855
810504D6 084F
810504D8 08B7
810504DA 0000
810504DE 0851
810504DC 08B9
810504E0 0000
810504E4 0000
810504C4 05ED
810504E0 084D
800528F6 0001
D00A2621 0002
810500E8 0849
D00A2621 0002
810500F8 0809
D00A2621 0002
810500FA 0807
D00A2621 0002
810500FC 0807
D00A2621 0002
810500FE 0809
D00A2621 0002
81050100 0807
D00A2621 0002
81050102 0807
D00A2621 0002
81050150 07F7
D00A2621 0002
81050152 07F9
D00A2621 0002
D20931D8 0004
81050154 08A7

Can anyone help
 

mrdoa

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Do you have on the full entrance code? I know that screws up the corner floor mats. Also make sure if you're using textures that there aren't duplicates
 

Wolfpac_69

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no I'm not using full intros and the textures aren't duplicates i just dont get it?
 

mrdoa

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Do you have any other codes on that would affect the mats like another arena code? I tried it and it works just fine
 

Wolfpac_69

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I just found this by loco it makes mats specific to raw can anyone explain the last four lines?
D00A2621 0000
8105010C 099D
D00A2621 0000
8105010E 0999
D20A2621 0000
8105010C 0801
D20A2621 0000
8105010E 0803

@Doa - I guess it maybe process of illumination time lol
 

mrdoa

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D20A2621 0000 - If not in raw arena
8105010C 0801 - change corner graphic
D20A2621 0000 - If not in raw arena
8105010E 0803 - change center mat graphic

This is so that when you aren't in the raw arena the mats change back, otherwise you'd always have the ones from raw once you left the raw arena
 

Wolfpac_69

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I see... I think i figured it out now thanks Mr. Doa Your a legend man.. do you know if this have the same pincinal for ring mats and ring aprons?
 

Wolfpac_69

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i'm learning the basic's specific arena hacking and have come across a problem yesterday i managed to hack Arena Specific Floor mats thanks to Mr.Doa's help im now trying ring mats and ring apron all of these are based in the No Mercy arena BTW

Ring Mat
D00A2621 0001 Activator - When in NM Arena
810500E8 09C9 Ring Mat is - Safe Texture
D20A2621 0001 Activator - When not NM Arena
810500E8 0805 Ring mat doesn't effect other arenas... I think lol

It works but other arenas are affect by this the other arena use the universal ring mat when the code is on any suggestions anyone?

D00A2621 0001 When in NM Arena
81050400 0A03 left hand ring apron is - Red Car Texture
81050402 0A0D Right hand ring apron is - Car Fender Texture
D20A2621 0001 When not NM Arena
81050400 0801 Ring Apron doesn't effect other arenas... I think lol
81050402 0803 Ring Apron doesn't effect other arenas... I think lol

this code doesn't work at all for some reason i've check that the textures aren't conflicting and the codes aren't conflicting and am flat out of ideas can anyone help me fix them
 

Wolfpac_69

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:"": ....Progress has been made the ring mats sorted.. but still cant figure out the ring aprons code i think the apron values are wrong but am not sure ??? The Apron in the pic is the RAW 0000 slot .but i can't seem to be able to alter it any got any ideas?

ROH [W.I.P]


 

Wolfpac_69

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Further Progress

Ring Apron For NM Arena

D00A2621 0001
8105045C 09D7
8105045E 0A5B
81050460 09D7
81050462 0A5B
81050464 05EB
81050466 05C5
81050468 05C6
8105046A 05C7

This seems to load the textures on two sides of the ring but the rest remains a the nitro logos the other problem now is
[A.] how to change to remaining sides
[B.] how to make the dumped textures load? they just stay the same :(




 

mrdoa

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You shouldn't have to make an arena specific ring apron, All the arenas have their own anyway. Just texture that

EDIT: If you want to reload textures while in game go into the graphics plugin settings, select texture filters, uncheck load hi res textures and press ok, then go back in and recheck it
 

Wolfpac_69

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LOL Yeah i know that man.. problem is the arena code im using uses the raw ring apron as it's default set and i cant find it in the code below so i figured id code over it, i think the original NM ring apron values are being using for FTW_JMe Crowd so i dont wanna fuck with it as im unsure how to do it

Arena code
81050454 090B
81050456 0909
81050458 090B
8105045A 0909
8105046C 05C8
8105046E 05CA
81050470 05CB
81050472 05EC
81050474 05CC
8105047C 08AB
8105047E 0833
81050480 0839
81050484 082F
81050486 08B7
81050488 08B9
8105048A 0851
8105048C 08B9
81050490 0000
800528F5 0001
D00A2621 0001
81050476 05ED
D00A2621 0001
810500F8 0809
D00A2621 0001
810500FA 0807
D00A2621 0001
810500FC 0807
D00A2621 0001
810500FE 0809
D00A2621 0001
81050100 0807
D00A2621 0001
81050102 0807
D00A2621 0001
8105010C 0801
D00A2621 0001
8105010E 0803
D00A2621 0001
81050150 07F7
D00A2621 0001
81050152 07F9
D00A2621 0001
D20931D8 0004
81050154 08A7

new ring apron code
D00A2621 0001
8105045C 09D7
D00A2621 0001
8105045E 0A5B
D00A2621 0001
81050460 09D7
D00A2621 0001
81050462 0A5B
D00A2621 0001
81050464 05EB
D00A2621 0001
81050466 05C5
D00A2621 0001
81050468 05C6
D00A2621 0001
8105046A 05C7

good news.. it textures load :)
Bad news... The dumped textures dont load res textures??? i asked WldFB he said he couldn't test it for me so i guess im stuck :( unless any of you guy's can assist.. i think the problem is in the Arena code but can't be sure
 

jazz

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Don't have time to test this in-game, but just from taking a glance at your code and your screenshot, the problem is with the graphic values in your code (09D7, 0A5B). In order to load hi-res textures, the new texture must be of the same size/scale as the texture you're replacing; so in the case of a ring apron, you would need a graphic that dumps a 128x32px texture (or 256x64 or however big you're scaling your textures).
If you where to dump 09D7 and 0A5B, the dumped textures are 64x64, correct?

So what you have to do is replace 09D7 and 0A5B with graphics whose dumped textures are 128x32. Some handy ones are 107C, 0F82, 0413, 0415, 0417, 0419, 041B, 041D, and there's plenty more you can find if you go dump some textures and then look them up in one of the many useful arena addy lists that are in the archives. :)

There's another way to create 'variant' textures and that way you don't have to go look for graphics, but that requires using the memory editor, hex calculator, and a little bit more coding, but that's probably only useful if you're doing a lot of arena-specific coding or more complex stuff.
 

Wolfpac_69

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I really appreciate this Jazz It worked man thank you so much dude i only have one last problem to resolve with the arena the ring apron on shows up on 2 sides of the ring the other 2 sides are still using the raw ring arena textures? any ideas?

New code
Arena
81050454 090B
81050456 0909
81050458 090B
8105045A 0909
8105046C 05C8
8105046E 05CA
81050470 05CB
81050472 05EC
81050474 05CC
8105047C 08AB
8105047E 0833
81050480 0839
81050484 082F
81050486 08B7
81050488 08B9
8105048A 0851
8105048C 08B9
81050490 0000
800528F5 0001
D00A2621 0001
81050476 05ED
D00A2621 0001
810500F8 0809
D00A2621 0001
810500FA 0807
D00A2621 0001
810500FC 0807
D00A2621 0001
810500FE 0809
D00A2621 0001
81050100 0807
D00A2621 0001
81050102 0807
D00A2621 0001
8105010C 0801
D00A2621 0001
8105010E 0803
D00A2621 0001
81050150 07F7
D00A2621 0001
81050152 07F9
D00A2621 0001
D20931D8 0004
81050154 08A7

Ring Apron
D00A2621 0001
8105045C 041B
D00A2621 0001
8105045E 041D
D00A2621 0001
81050460 041B
D00A2621 0001
81050462 041D
D00A2621 0001
81050464 05EB
D00A2621 0001
81050466 05C5
D00A2621 0001
81050468 05C6
D00A2621 0001
8105046A 05C7


 

jazz

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Change the values on these lines:

81050464 05EB
81050466 05C5
81050468 05C6
8105046A 05C7


05EB, 05C5, 05C6, and 05C7 are polygon values, not graphic values, so that's why the default graphics are still displayed. You can change them to 041B and 041D to use the same textures as the front and left sides, or you can use two of the other two values if you need different textures for the back and right sides.
Here's the code breakdown, in case you want to use different graphics on any of the sides. If you want them all to be the same, just use 041B and 041D on all sides.

D00A2621 0001 When in NM Arena...
8105045C 041B Back apron side 1 graphic values is 041B
D00A2621 0001 ""
8105045E 041D Back Apron side 2 graphic value is 041D
D00A2621 0001 ""
81050460 041B Left Apron Side 1 graphic value is 041B
D00A2621 0001 "
81050462 041D Left Apron side 1 graphic value is 041D
D00A2621 0001 ""
81050464 05EB Right apron side 1 graphic value is 05EB [invalid- can't use a polygon value as a graphic]
D00A2621 0001 ""
81050466 05C5 Right apron side 2 graphic value is 05C5 [invalid- can't use a polygon value as a graphic]
D00A2621 0001 ""
81050468 05C6 Back apron side 1 graphic value is 05EB [invalid- can't use a polygon value as a graphic]
D00A2621 0001 ""
8105046A 05C7 Back apron side 1 graphic value is 05EB [invalid- can't use a polygon value as a graphic]
 

Wolfpac_69

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will try it now man thanks was just chatting to Orson about it he sugguested the first 4 lines of the arena code do you would what they mean?
81050454 090B
81050456 0909
81050458 090B
8105045A 0909
 

Wolfpac_69

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i found by altering the lines you suggested the stage is affected and i can only assume the polygon codes where for that


 

Wolfpac_69

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not worries man i never would of cracked it without you man thanks for all your help bro
 
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