Use Mempak Caws Directly

WldFb

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I've found a way to use mempak caws directly. That means you'll be able to select them on the main menu and have a match with them!

IMPORTANT:
Before you use this code make sure you have nobody in the Superstars 6 and 7 stables otherwise they will be replaced (they won't be deleted from the game, but they won't appear anymore in the menus unless you fix this). These stables are normally empty by default, but you may have moved someone there, so keep this in mind before you activate this code.
Also, in Project64 check in ROM settings and set 'Protect Memory' (if it's not like that already).

This code loads the mempak caws in these stables (don't try to move them from there). It is technically possible to scatter the caws to different stables but it would make the code more complicated so I prefer to keep it this way.


Now, how do you use it? Normally the game doesn't load the mempak until you go to SD Mall (and it disables it when you go back to main menu). The code prevents that to happen, but you still have to make it load. So, when the game starts, go to Smackdown Mall\Data. This will make the mempak active. When you go back to main menu, you will find your caws there.
I've tested in matches and it works fine. I haven't tried to use these caws in Championship or PPV (or give them a belt), I suppose it may be a problem there when you save the game. Everything else should be ok.
It was technically possible to make the caws appear in SD Mall and edit them there, but the changes didn't save so I fixed the codes to make them appear outside of SD Mall only. To edit them you need to use the normal method: clone a mempak caw over a regular caw, edit it and clone it back to mempak.

So, to sum this up these are the instructions:
- Make sure you have no one else in the Superstars 6 and 7 stables
- Keep the code always on
- When the game starts always go to SD Mall\Data first
- Enjoy :yes:

So, what happens if you forget to go to SD Mall? That's not a big deal, the caws simply won't appear in their stables. Go to SD Mall and it will fix it.

UPDATE: the first code had a glitch that caused other data to move from their default locations (such as movesets). This new version fixes this problem.

Use Mempak Caws Directly (v2)
credit: WldFb
Part 1
D0045845 0002
81047F38 8039
D0045845 0002
81047F3A 0740
D0045845 0002
81047F3C 8038
D0045845 0002
81047F3E F800
81391D90 801F
81391D92 CF30
81391D94 801F
81391D96 BFF0
D1108B44 A420
8100B40C 0000
D1108B44 A420
8100B40E 0000
D1108B44 A420
8100B414 8C33
D1108B44 A420
8100B420 0000
D1108B44 A420
8100B422 0000
D1108B44 A420
8100B438 8C34
D1108B44 A420
8100B4FA 8039
D1108B44 A420
8100B4FE 1D90
D1108B44 A420
8100B518 0000
D1108B44 A420
8100B51A 0000
D1108B44 A420
8100B51E 8039
D1108B44 A420
8100B522 1D94
D1108B44 A420
8100B538 0000
D1108B44 A420
8100B53A 0000

Part 2
D314DB34 4D65
810AB080 0B01
D314DB34 4D65
810AB082 0054
D314DB34 4D65
810AB084 0B02
D314DB34 4D65
810AB086 0055
D314DB34 4D65
810AB088 0B03
D314DB34 4D65
810AB08A 0056
D314DB34 4D65
810AB08C 0B04
D314DB34 4D65
810AB08E 0057
D314DB34 4D65
810AB090 0B05
D314DB34 4D65
810AB092 0058
D314DB34 4D65
810AB094 0B06
D314DB34 4D65
810AB096 0059
D314DB34 4D65
810AB098 0B07
D314DB34 4D65
810AB09A 005A
D314DB34 4D65
810AB09C 0B08
D314DB34 4D65
810AB09E 005B
D314DB34 4D65
810AB0A0 0B09
D314DB34 4D65
810AB0A2 005C
D314DB34 4D65
810AB0A4 0009
D314DB34 4D65
810AB0B8 0B0A
D314DB34 4D65
810AB0BA 005D
D314DB34 4D65
810AB0BC 0B0B
D314DB34 4D65
810AB0BE 005E
D314DB34 4D65
810AB0C0 0B0C
D314DB34 4D65
810AB0C2 005F
D314DB34 4D65
810AB0C4 0B0D
D314DB34 4D65
810AB0C6 0060
D314DB34 4D65
810AB0C8 0B0E
D314DB34 4D65
810AB0CA 0061
D314DB34 4D65
810AB0CC 0B0F
D314DB34 4D65
810AB0CE 0062
D314DB34 4D65
810AB0D0 0B10
D314DB34 4D65
810AB0D2 0063
D314DB34 4D65
810AB0D4 0B11
D314DB34 4D65
810AB0D6 0064
D314DB34 4D65
810AB0D8 0B12
D314DB34 4D65
810AB0DA 0065
D314DB34 4D65
810AB0DC 0009




The mempak caws have 0B01-0B12 IDs (if you need them for move hacks).
So, this method basically lets you have 18 additional characters to the game. Not bad, huh?

Also, if you keep different mempaks and decide which one to use before the game you can play with different DLCs and such.


That's it. Let me know if you experience any problems with this.


Old code (glitched):
<blockquote class='quote\\_blockquote'><dl><dt>Quote:</dt><dd> </dd></dl><div>D1108B44 A420
81108B48 0000
D1108B44 A420
81108B4A 0000
D314DB34 4D65
810AB080 0B01
D314DB34 4D65
810AB082 0054
D314DB34 4D65
810AB084 0B02
D314DB34 4D65
810AB086 0055
D314DB34 4D65
810AB088 0B03
D314DB34 4D65
810AB08A 0056
D314DB34 4D65
810AB08C 0B04
D314DB34 4D65
810AB08E 0057
D314DB34 4D65
810AB090 0B05
D314DB34 4D65
810AB092 0058
D314DB34 4D65
810AB094 0B06
D314DB34 4D65
810AB096 0059
D314DB34 4D65
810AB098 0B07
D314DB34 4D65
810AB09A 005A
D314DB34 4D65
810AB09C 0B08
D314DB34 4D65
810AB09E 005B
D314DB34 4D65
810AB0A0 0B09
D314DB34 4D65
810AB0A2 005C
D314DB34 4D65
810AB0A4 0009
D314DB34 4D65
810AB0B8 0B0A
D314DB34 4D65
810AB0BA 005D
D314DB34 4D65
810AB0BC 0B0B
D314DB34 4D65
810AB0BE 005E
D314DB34 4D65
810AB0C0 0B0C
D314DB34 4D65
810AB0C2 005F
D314DB34 4D65
810AB0C4 0B0D
D314DB34 4D65
810AB0C6 0060
D314DB34 4D65
810AB0C8 0B0E
D314DB34 4D65
810AB0CA 0061
D314DB34 4D65
810AB0CC 0B0F
D314DB34 4D65
810AB0CE 0062
D314DB34 4D65
810AB0D0 0B10
D314DB34 4D65
810AB0D2 0063
D314DB34 4D65
810AB0D4 0B11
D314DB34 4D65
810AB0D6 0064
D314DB34 4D65
810AB0D8 0B12
D314DB34 4D65
810AB0DA 0065
D314DB34 4D65
810AB0DC 0009
[/quote]



 

Blitz64

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Wow. That's awesome. But now you're going to have people planning 100+ man roster saves :p
 

AKI Man

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Once I get my new laptop!! Im gonna plan a hacked save that will boast a fucking huge roster! This is awesome WldFb man! Thanks so much for the share..

Im curious. With this find, does that mean the B2B's save is gonna have this code? Looking forward to that release aswell.
 

WldFb

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<blockquote class='quote\\_blockquote'><dl><dt>AKI Man</dt><dd>Oct 22 2011, 05:08:22 PM</dd></dl><div>Once I get my new laptop!! Im gonna plan a hacked save that will boast a fucking huge roster! This is awesome WldFb man! Thanks so much for the share..

Im curious. With this find, does that mean the B2B's save is gonna have this code? Looking forward to that release aswell.[/quote]Yes, a few characters were meant to be on a mempak in the first place. This will allow to keep them in without replacing any caw slots :)


 

AKI Man

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Bro!! You gotta get NLG over to OSR!! I love the B2B's save and what it stands for!! Amazing hacked caws and awesome match/move hacks. Thats why I love and appreciate all you have done for me and OSR. Your rule buddy.
 

WldFb

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The code had a glitch. I posted a new version that fixes the problem. Let me know if you find anything wrong.


 
J

jeffmaas4887

Crowd Member
Is there a mempak caws game shark code for Wrestlemania 2000 yet? And where I can find it?
 
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