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  1. KWG

    Always Animate

    500004C0 0000 8005B137 00FF
  2. KWG

    AKI Evolution

    You mean if those wrestlers will receive more attire options? Yes. I can't say how many, or which ones, because I don't know, but I do know the ones that only have 4/5 will receive a lot more, most likely.
  3. KWG

    AKI Evolution

    Version 1.0 was released earlier today. First post updated.
  4. KWG

    WCW FTB [Version 1.1]

    No, due to the fact this project was made for the Jabo 1.7 video plugin, which is not available for mobile emulators.
  5. KWG

    AKI Evolution

    As of the first public release, no. But there have been discussions about that.
  6. KWG

    WCW FTB [Version 1.1]

    I believe many people are having issues with this. I recommend going to AKI Live and getting a complete save file/save state if the problem persists.
  7. KWG

    WCW FTB [Version 1.1]

    @"The Nekomancer" What do you mean? Everything he asked IS related to this project. @"IGA" 1. We don't have that here. I think you can find save states at the AKI Live forums. 2. I believe Neko's answer about the C Button is right. 3. That would be something only the team behind it can answer...
  8. KWG

    Virtual Pro Wrestling 2 Matches

    @"videogamer" Are you the owner of this Youtube account, and the one behind this project?
  9. KWG

    WCW FTB [Version 1.1]

    What I mean is that there's nothing wrong with your game. The "Full Entrances" that go as far as the ring were deleted after 1.0, I think.
  10. KWG

    WCW FTB [Version 1.1]

    I believe that's as far as it goes. Yes.
  11. KWG

    WWE Universe 2010

    You have to replace your Project64.cht file with the one that comes with this project. To do so, replace the Project64.cht file on the Config folder (PJ64 1.7+) or in the Main Folder (PJ64 1.6 or older).
  12. KWG

    WWF Legends 2.1

    As far as I know, the other characters you can see listed are unfinished (which is why they are hidden), not "secret characters".
  13. KWG

    CAW Moveset and Fighting Style Addresses in Rom??

    I believe it's the same moveset address for every CAW. Rom Address 2926E4 - Parameters for Default CAW. 292704 - Moveset for Default CAW.
  14. KWG

    AKI music tutorial rewrite.

    I'm not Chuckiepk lol. Otherwise, good job.
  15. KWG

    AKI Evolution

    One doesn't because it hasn't come out yet.  :tounge:
  16. KWG

    WWF Legends 2.1

    I believe it's a deliberate choice by the team behind this, as instances where a wrestler bleeds (intentionally) weren't very common in the Federation until the Attitude Era. You would require experience with an image editor to expand on those.   I can't reproduce that same problem, although...
  17. KWG

    Replace the wrestlers that originally came in the game?

    No, you just edit it on Smackdown Mall, normally. Smackdown Mall -> Superstars Options -> Edit Wrestler, choose the wrestler you wanna edit, modify his appearance to your liking and save. Just like creating a CAW.
  18. KWG

    Replace the wrestlers that originally came in the game?

    You need to download Wldfb's Moveset Editor tool, which you can find here (you'll need Open Office). And then, follow this guide to create codes that will change the movesets of default characters.
  19. KWG

    WCW FTB [Version 1.1]

    Sadly I can't inform much about that as I've never messed too much with controllers, but have you tried using something like DS3 Tool (for PS3 controllers)? DS4 Windows (similar, but for PS4 controllers) helps me a lot when I use it. You could also try changing the input plugin, there's N-Rage...
  20. KWG

    Beginner: Using Rice Plugin Texture Mods with Project 64

    Note: This is a based on a very old tutorial, most players and modders today use Mudlord's Rice 6.1.4 instead of the Rice Plugin 6.1.1, which may be downloaded HERE. But you can also use Project 64 Video Plugin (very imaginative name) from Project 64 2.4 or GlideN64 (not to be confused with...
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