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  1. honkytonkman

    [Closed] Move animation

    i think only a expert game programmer could do this..to create a new original move in other words it's add new things in the game script.
  2. honkytonkman

    [Closed] Move animation

    maybe he wants create a new move to insert in the game..for this ..just a game programmer
  3. honkytonkman

    [Closed] Texture Hacking ring mat,

    center logo in ringmat can be done always using the ecw arenas from svr past games ,as svr 08. you can apply 1 logo that will show at the 4 corner of the mat but remember it's reflected ,so if you put a text logo will be no right showed. you can also apply a circle center logo doin the curved...
  4. honkytonkman

    [Closed] Enabling hidden moves by replacing them with enabled ones

    ..i have just a doubt..the moves in misc.pac i think are the animations you see in creating moveset. the moves in the gameplay i think are in m.pac.. but maybe i 'm gonna do confusion..i'm not sure
  5. honkytonkman

    [Closed] How to hack entrances from older games into SvR09

    fine..never tried to hack entrances in 09 but now i can think about it
  6. honkytonkman

    [Closed] wwe 2k15 psp

    is it funny?
  7. honkytonkman

    [Closed] ADDING ATTIRE IN 09 PSP PROBLEM

    thanks ,a have sent you
  8. honkytonkman

    [Closed] ADDING ATTIRE IN 09 PSP PROBLEM

    i was lookin' at this tutorial about how to add attire to superstar tutorial but in misc.pac and also in preload.pac in svr2009 i find only few lines about COS.. i can't understand how to find all wrestlers id's !..for exemple paul london ( 206= CE)
  9. honkytonkman

    [Closed] Cenz's SvR tool is over it is no longer in progress

    i'm waiting too about it..maybe could be very good with a another option to add second attire to a superstar..but i think it's real complicated. because misc.pac it's not the same in all svr games..in 09 COS is different from010/011 ..first hex lines seems the same but then change and i can't...
  10. honkytonkman

    [Closed] Help putting modded textures into game

    clic on left in XPACKER where is written FILE ,then click on NEW ->TEXTURE ARCHIVE..in new window select all textures and save it in pac with the name of original archive (exemple : C8.pac). this option is to use when one or more textures are bigger than original and xpacker can't inject.
  11. honkytonkman

    [Closed] Help putting modded textures into game

    textures in psp must be saved in png indexed (256) colors ,8 bit. then converted in gim using GIMCONV if textures is trasparent i usually saved the png in 32 bit.it works right . i use as graphic tools PAINT NET and PHOTOFILTRE textures in psp must be saved in png indexed (256) colors ,8 bit AND...
  12. honkytonkman

    [Closed] Help putting modded textures into game

    i used hardx's tool for arenas in svr 2009 psp and worked always right, but arenas were modded by myself, doin' the right ways in textures, gim convertion , etc. all i had to do carefully was to find right 2009's arenas ids, cause tool was made for 2011 . comin'back to the problem, if textures...
  13. honkytonkman

    [Closed] Some One HELP Please!

    <blockquote class='quote\\_blockquote'><dl><dt>Believe In Zee</dt><dd>May 21 2015, 01:16:59 AM</dd></dl><div>Can U Tell Me how to change BELT PICS and SSFD PICS modiing belts and selection pics have been discussed a lot..see in tutorials
  14. honkytonkman

    [Closed] Help putting modded textures into game

    try to use hardx36 's tool for svr 2011 . you find the link in tutorial section. i think problem is the bigger size of bg.pac and a no -right updating of arc file. i never used svr edit but i believe you don't follow right way updating the arc.
  15. honkytonkman

    [Closed] Some One HELP Please!

    ..if game don't work and only modification you have done is in misc.pac , surely there is something wrong about it..tutorials on youtube sometimes are not easy to understand at all..search in tutorial section something about A.M Reigns tutorial and if you find it follow step by step ,reading all...
  16. honkytonkman

    [Closed] Help putting modded textures into game

    bak files are not to use in rebuilding iso..as said by the best ,these files are only for archive copy of originals. the new bg.pac and plistpsp.arc ,you have after your mods ,must be insert in the same place of originals ( arc in USRDIR folder and bg in USRDIR->pac->bg folders..after this you...
  17. honkytonkman

    [Closed] Some One HELP Please!

    probably you have done some error pasting in misc.pac ...i hope you have kept a copy of original misc.pac..try again ,but be carefull to past in right way
  18. honkytonkman

    [Closed] Some One HELP Please!

    follow as the best said..use svr edit and read tutorials on it id you have some doubts
  19. honkytonkman

    [Closed] SVR PAC TEXTURES

    remember one thing..if you do this manually and not with svr editor of nikethebike ,if your new pac is big than original bpe ,game will crash..you need to mod the ARC file . only other way is trying to use small textures 'til you have a pac not bigger of bpe,then add 00 bites with hex editor for...
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