xavier
Young Lion
- Joined
- Oct 26, 2013
- Messages
- 48
- Reaction score
- 0
1) open texture in optipix and make the texture size same as original texture.
i.e original is 512x512x256 the edited must be the 512x512x256(color reduction)and save as png
2) open the edited texture in Photoshop and simply save it as PNG
3) open the game graphic studio drag and drop the original texture (original tm2) in left column.. check the texture in which option its better i.e. RBG I, RBG.
now right click on the right column and open the edited texture and drag the texture to original texture and drop it....
the original tm2 will be changed with edited...done
import in xpacer.
ill make a video tutorial later.
link if required for game graphic studio:
http://www.moddingway.com/file/290.html
i.e original is 512x512x256 the edited must be the 512x512x256(color reduction)and save as png
2) open the edited texture in Photoshop and simply save it as PNG
3) open the game graphic studio drag and drop the original texture (original tm2) in left column.. check the texture in which option its better i.e. RBG I, RBG.
now right click on the right column and open the edited texture and drag the texture to original texture and drop it....
the original tm2 will be changed with edited...done
import in xpacer.
ill make a video tutorial later.
link if required for game graphic studio:
http://www.moddingway.com/file/290.html