Flashback9 said:
Yeah that would be useful Dropout.
SvR 06 had more moves than any game I think. But some things I like more about SvR 2008. But SvR 06 had some really cool stuff. I also like the running and movement better in SvR 2008.
Because i found the difficult with the replacement attributes,such as,i replace Rene Dupree with Shamrock,and he suppose have higher submission point,but it can only be done through Codebreaker,and when i check it,the code not saveable for default wrestler,only for CAW,and as you know,the CAW texture have rupture texture when the CAW enter to the ring,cutscenew
And by the way,the peak of SVR games IMHO,it 2007,when you have a lot signature moves combination with ultimate grapple moves and can use ultimate grapple moves like chokeslam to fly up your opponent through the object event its just the table,yeah in SVR 06,when you broke announcer table,the whole fans in seat chants "HOLYSH*T"
HARDX36 said:
i have no idea where the samples are stored i only know that the cwas parts are stored on edit pac
How to open EDIT.PAC,its same with CH.PAC
and which part have the texture and how to replacement it,sorry if you don't mind to show the link