bluntfello
Main Eventer
- Joined
- Dec 25, 2011
- Messages
- 939
- Reaction score
- 3
I have a question about how this works. Like I know you can give someone a rating of 1-5 on both offense and defense and on offense it makes sense if you give someone a 1 for legs for example his kicking is going to be extremely weak, but a 5 makes his legs inflict more damage, but how does this work on defense? I really want to know this because I'm using the moveset editor tool to give everyone on my roster exaggerated offensive stats according to their real life abilities, so like Mil Muertes for example will have somewhere around 14 for punching and 13 for grappling and maybe 9 for head, but I don't know if doing this and keeping everyone's defensive ratings at default settings of 1-5 will make the balancing of matches really lopsided?