Trouble on creating PSP Mods

honkytonkman

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theX3MERZ said:
Could somebody try my Rock here:

<blockquote class='code_blockquote'><dl><dt>Code: </dt><dd> </dd></dl><code>http://www.mediafire.com/?ml5ncmdl5j1hs2s</code></blockquote>

I think the problem with me is the importing.. I can't import anything? Why?! :wall:
looks well HARDX36 video tutorial and follow it step by step..i don't understand where you makes confusion..,if your mod is in png,indexed color 8 bits and right converted in gim ,must work...
i suppose you make confusion injectin your archive..
 

HARDX36

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i looked at your rock and it is ok it have your textures in you shouls just import it with nike´s tool
 
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HARDX36 said:
i looked at your rock and it is ok it have your textures in you shouls just import it with nike´s tool
I knew it!! The problem is on my Importing.. But I have svr_editv19.zip (somewhat like that), then
 

HARDX36

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then import it if you dont know how to do it go tutorials/resources section you can find there how to import models
 
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HARDX36 said:
then import it if you dont know how to do it go tutorials/resources section you can find there how to import models
I know to import , and I've imported so many PAC files long ago.. Now I'll try nikethebike's svr_editv22.zip that imports Selection Pictures AWESOME :blink: .. BTW : Hardx36 , may I have a screenshot of my The Rock? I'm not sure if it's ok.. :eek:k
 

HARDX36

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i mean it have your new textures in the texture archive i cant test it in the game because i dont have a psp

 
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HARDX36 said:
i mean it have your new textures in the texture archive i cant test it in the game because i dont have a psp

Ohhh, is that so.. I see.. Someone should donate you a PSP , so that you can continue hacking.. But thanks by the way.. :hi .. Can somebody Import this to the Game(PSP) ?:

<blockquote class='code_blockquote'><dl><dt>Code: </dt><dd> </dd></dl><code>http://www.mediafire.com/?bzp8hft3ue1vif2</code></blockquote>

BTW : I got a Rock so similar to yours.. The tattoo looks so yours.. Can't fix it..

Here : My Rock that Looks like HARDX36's Rock XD

EDIT : The Password is jeffhardy
 

HARDX36

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i think the import is something you have to do yourself because your iso is different than others people iso and you need to upload ch.pac plistpsp.arc i doubt someone want to do it for you
 
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HARDX36 said:
i think the import is something you have to do yourself because your iso is different than others people iso and you need to upload ch.pac plistpsp.arc i doubt someone want to do it for you
Oh, okay.. I'm using PSPortable101's ISO WWE'11 Mod and the ARC space is , 96kb ? W.T.F. ?? :blink: Ok.. Bro. Thanks again .. :yes:
 
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I don't get it..!! Everytime I create one mod , the Game keeps on freezing... But why? This is what i do on Mods:

1) Open Photoshop
2) Edit some .PNG's
3) After editing Save
4) Convert all .PNG to .GIM
5) Create a new texture archive on X-packer
6) Save the new texture archive named "punk.pac"
7) Injected the 09.pac of the base model to punk.pac
8) Imported the previous base model ( with injected punk.pac ) via NTB's Tool
9) Save it as ISO
10) FREEZE? :wall: :wall:

Please test my CM Punk to the Game ( Please import !! :unsure: )

<blockquote class='code_blockquote'><dl><dt>Code: </dt><dd> </dd></dl><code>http://www.mediafire.com/?td2fxue8jfzuwdh</code></blockquote>
 

nikethebike

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What version did you use?

did you try importing a model you know works (without edits)?
 

HARDX36

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theX3MERZ said:
I don't get it..!! Everytime I create one mod , the Game keeps on freezing... But why? This is what i do on Mods:

1) Open Photoshop
2) Edit some .PNG's
3) After editing Save
4) Convert all .PNG to .GIM
5) Create a new texture archive on X-packer
6) Save the new texture archive named "punk.pac"
7) Injected the 09.pac of the base model to punk.pac
8) Imported the previous base model ( with injected punk.pac ) via NTB's Tool
9) Save it as ISO
10) FREEZE? :wall: :wall:

Please test my CM Punk to the Game ( Please import !! :unsure: )

<blockquote class='code_blockquote'><dl><dt>Code: </dt><dd> </dd></dl><code>http://www.mediafire.com/?td2fxue8jfzuwdh</code></blockquote>
again you are doing it wrong the new texture archive is the file you have to inject in the wrestler .pac, that is what you have to do

1) Open Photoshop
2) Edit some .PNG's
3) After editing Save
4) Convert all .PNG to .GIM
5) Create a new texture archive on X-packer
6) Save the new texture archive named "punk.pac"
7) Inject "punk.pac" on base model
8) Import base model ( with injected punk.pac ) via NTB's Tool
9) Save it as ISO
10)the game should work
 

olegcrow

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1) Open Photoshop
2) Edit some .PNG's
3) After editing Save (in indexed colour 8-bit)
4) Convert all .PNG to .GIM
5) Create a new texture archive on X-packer
6) Save the new texture archive named "punk.pac"----09.pac
7) Inject "09.pac" on base model
8) Import base model ( with injected 09.pac ) via NTB's Tool
9) Save it as ISO
10)the game should work...
HARDX36..sorry for little correction)))
 
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HARDX36 said:
theX3MERZ said:
I don't get it..!! Everytime I create one mod , the Game keeps on freezing... But why? This is what i do on Mods:

1) Open Photoshop
2) Edit some .PNG's
3) After editing Save
4) Convert all .PNG to .GIM
5) Create a new texture archive on X-packer
6) Save the new texture archive named "punk.pac"
7) Injected the 09.pac of the base model to punk.pac
8) Imported the previous base model ( with injected punk.pac ) via NTB's Tool
9) Save it as ISO
10) FREEZE? :wall: :wall:

Please test my CM Punk to the Game ( Please import !! :unsure: )

<blockquote class='code_blockquote'><dl><dt>Code: </dt><dd> </dd></dl><code>http://www.mediafire.com/?td2fxue8jfzuwdh</code></blockquote>
again you are doing it wrong the new texture archive is the file you have to inject in the wrestler .pac, that is what you have to do

1) Open Photoshop
2) Edit some .PNG's
3) After editing Save
4) Convert all .PNG to .GIM
5) Create a new texture archive on X-packer
6) Save the new texture archive named "punk.pac"
7) Inject "punk.pac" on base model
8) Import base model ( with injected punk.pac ) via NTB's Tool
9) Save it as ISO
10)the game should work
How do I exactly inject the new texture archive? I can open it through x-packer but , nothing says inject the archive?
 

HARDX36

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theX3MERZ said:
HARDX36 said:
Quoting limited to 2 levels deep<blockquote class='code_blockquote'><dl><dt>Code: </dt><dd> </dd></dl><code>http://www.mediafire.com/?td2fxue8jfzuwdh</code></blockquote>
How do I exactly inject the new texture archive? I can open it through x-packer but , nothing says inject the archive?
525937_218161508284614_100002722998074_323745_376759382_n.jpg


there is the inject button you have to open the base model and then inject the new texture archive


@olegcrow actually you wrote the same thing

 
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nikethebike said:
What version did you use?

did you try importing a model you know works (without edits)?
BTW: I'm using your svr_editv22.zip bro :eek:k
 

HARDX36

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theX3MERZ said:
HARDX36 said:
Quoting limited to 2 levels deep<blockquote class='code_blockquote'><dl><dt>Code: </dt><dd> </dd></dl><code>http://www.mediafire.com/?td2fxue8jfzuwdh</code></blockquote>
525937_218161508284614_100002722998074_323745_376759382_n.jpg


there is the inject button you have to open the base model and then inject the new texture archive


@olegcrow actually you wrote the same thing
You mean this one:

533920_219174948183270_100002722998074_326596_442432076_n.jpg
yes you have to inject your new texture archive there
 
D

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HARDX36 said:
theX3MERZ said:
Quoting limited to 2 levels deep<blockquote class='code_blockquote'><dl><dt>Code: </dt><dd> </dd></dl><code>http://www.mediafire.com/?td2fxue8jfzuwdh</code></blockquote>
525937_218161508284614_100002722998074_323745_376759382_n.jpg
533920_219174948183270_100002722998074_326596_442432076_n.jpg
yes you have to inject your new texture archive there
Hmm.. That's what I keep on doing.. Can you inject THIS for me? The Base Model is Batista.. Thanks in advance.. Please link to me the .PAC file ready to be imported.. ;)
 
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When I injected the 09.pac texture archive , the size is 300+kb compared to other Texture Pacs it's only 123-250kb ? Why?
 
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