Bit of Research

ERI619

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3ds Max supports Wii models.So i've been thinking of this.Why don't we rig WWE'12 models to our PS2 SVR Games?There are new models in WW'12 like Brock Lesnar,Del Rio,Sin Cara etc.if we rig models,we won't have to use other models ofr these characters anymore.I have'nt done this rigging thing,but i'm downloading all the stuff to do it.What do you guys think?
 

Tired

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Because PS2 does not support Wii, PS3, PSP or X-Box 360 models or textures.
 

baal666

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I'm not sure but i think that's when you place the bones and articulation in the skeleton of the model.
 

Tired

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It is a very technically complicated act which has been tried so many times before, but yet NOBODY has managed it.
 

TheDoctor

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knowing our luck if anyone ever gets it to work it will be on a model noone wants lol
 

HARDX36

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in my opinion there are some problems with that, first you have to know the structure of the ps2 models and how to make them yobj, then the way of how the textures are loaded are different
 

TheDoctor

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I don't know about anyone else, but i myself would rather someone figure how to use models from the older ps2 games. Seems like that would be a easier thing to tackle , then again when it comes to that part i'm pretty much clueless.
 

ERI619

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WildForce67 said:
I don't know about anyone else, but i myself would rather someone figure how to use models from the older ps2 games. Seems like that would be a easier thing to tackle , then again when it comes to that part i'm pretty much clueless.
I would do that as well.
 

honkytonkman

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too much complicated..and as i said i don't know if this method could be working well..and it's not for all...to do this is for who as much experience ..hardx36 said well..trying to do this you must fight against a lot of problems
 
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