[Closed] First Move Hack WIP

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Wolfpac_69

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I know this sucks ass But a start is a start i have been messing around with move hacks for a while now i think i understand the concept thanks to Keson's Dummy guide :p

I Could use some help\advice to make this look less crappy... But any feed back is always appreciated :)

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Wolfpac_69

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Thanks man it was easier than i thought it would be lol :)
 

barskio

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Good first hack, you could use the Jumping heel kick as a setup. Keep trying and learning.
 

Wolfpac_69

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Thanks dude :)

I will give that a go, i like Bret's Animation, i think that the opponent need to land little more harshly and closer to Bret if that makes sense? I'd also like to add some health damage to this but can't figure it out as of yet ...
 
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This makes me happy to see. I would splice it maybe 1 or 2 frame sooner, his head would be in the right spot then.
 

Wolfpac_69

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Thanks bro :) btw i hate you for teaching me this lol I'm now addicted
 
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It's very addictive. It's also just as frustrating as it is addictive, sometimes.
 

Tyler Black

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Awesome! Looks great. I'm trying to learn hacking too :) I agree player 2 needs to land closer to Bret . I know jack shit about hacking, but perhaps some distance mods could fix that?
 
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Deleted User

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Perhaps splice into the german suplex much later in the hack, then use a distance mod to fix that last couple of seconds. This hack is a great idea, btw. You never realize so many fundamental moves in No Mercy are still needed until you see it.

edit: If you want him closer to Bret, try one of the reverse DDTS, left/right mods will make it land exactly where you need. ;)
 

Wolfpac_69

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i have no idea have to do that bro :( im using Wldfb's tool i just about understand the move hack section and MMM the rest means nothing atm lol
 
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Deleted User

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It's okay, bro, I can help, as will WldFb's tool. There's a distance mod faq here but let me break it down simply (i'M still new to distance mods, myself)

A distance mod is structured very similar to a move hack, you just have to make sure at the end of every distance mod you reset the distance to it's default spot or else you'll have distance glitches for the rest of your match.

In WldFb's tool, all you need to know is the value of the move you are hacking (which you already have in your move hack), the frame you want to splice it at, and then how far you want the wrestler to move.

The default distance in No Mercy is 3f80, so no matter what, your distance mod must end with that.

So, in WldFb's tool, put the move value, then put the frame you want to splice (distance mods take effect 3 frames after your splice, so if you spliced at frame 0040, the distance mod will have to be at 0043.

The two values I usually start with are either c200 or 4200, from there you can see where the wrestler is moving and which direct they need to go. Don't go too far or they'll just disappear. If you go up and down from c200 it will move them one way, and 4200 will move them the opposite. Usually only move the second and third number up and down (4300, 4250, ect) That way you have better control.

There's more to distance mods (like fixing the original mod with another mod at 0042), but try this part out and you'll see what I mean. The codes are easy to test in game, also, make sure your mod is set back to default 1 or 2 frames BEFORE your hack ends.
 

JROB

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i have always wanted to hack but i dont know where to start or what programs to use can anybody help me out i would love to contribute to the osr forum
 
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There's an entire section labeled "tutorials". Go there. Don't derail other topics.
 

bluntfello

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Nice to see you still working on this Bret. Can't wait for that day it's finished.
 

Wolfpac_69

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That Bret is due to hit the bin man, but thanks :) This hack will be for Dbs64 Bret if i can get it right...

I have been messing with the frames and altered the slam frames a bit so now i think it's fractionally closer and also added so Toki 2 mods :)

Still have no idea what I'm doing lol but it's fun :)
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