[Closed] HCTP & SYM Model Workshop

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ryokudou

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good work dadydodo, i will fix the texture but now i experiment with pofo :)
just some speculation maybe we can fix leg with pofo
 

ryokudou

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@hasa so lesnar leg don't have any glitch? if yes can you show a video please? :)
there's any way to add bone?
can somebody test this lesnar, i think this have fixed leg even not 100%

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HARDX36

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ryokudou said:
@hasa so lesnar leg don't have any glitch? if yes can you show a video please? :)
there's any way to add bone?
can somebody test this lesnar, i think this have fixed leg even not 100%

you could add bones i guess you just have to update the offsets and size on the start of the yobj but the problem is how you are going to connect that new bone i mean what id?
 

ryokudou

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@hardx36 can you try it? maybe it would work if we use same id from l/r momo i want to try import l/r momo_x
just some test when i replace dummy bones with l/r_momo_x with goldberg and result is fixed leg but not 100%
30utiqu.jpg
 

ERI619

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HARDX36 said:
in wich model you want the extra bone?
If you can make a bone adder tool,which automatically updates the offset in the YOBJ header it would be handy.Also when we add the bones,the texture start offset will be pushed down,so we will have to update the texture start offset as well.

Also the parts which need the extra bones are the mouth and the legs.

Here are the rest bone samples

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dadydodo

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can anyone upload sym wrestlers pac for me I don't have it
 

HARDX36

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here is the edited yobj with 2 extra bones, just replace the newbone and newbone2 at the end, all the offsets and size are fixed

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