WaylonMercysHands
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Does anyone know how to remove the ability to steal your opponent's special?
WaylonMercysHands said:Does anyone know how to remove the ability to steal your opponent's special?
WldFb said:WaylonMercysHands said:Does anyone know how to remove the ability to steal your opponent's special?
Hello, it took me a bit more time than I thought, but here it is:
D112a058 8E45
8112a05A 0000
D112A2B0 8E45
8112A2B2 0000
It works for front, back and turnbuckle specials. If you attempt to steal the finisher you do your own instead. I'm not sure if it works with the AI (do they even attempt to steal? I don't remember it's been a while)
Are those the right addresses? 81091030 and 81091046 are grapple mod addresses, so wouldn't those values (0048, 0046, 0053, 0051) be moves rather than move slots?killacam said:D1091030 0048
81091030 0046
D1091046 0053
81091046 0051
I added activators in case the addys are used for other things when not in match but this code is:
D1091030 0048 - when stolen front special move is in stolen front special move slot
81091030 0046 - front special move is in stolen front special move slot
D1091046 0053 - when stolen back special move is in stolen back special move slot
81091046 0051 - back special move is in stolen back special move slot
So if a human player or computer player tries to do a stolen special they should do their regular special instead
WldFb said:Yes, it's for 4 players.
It probably doesn't work with AI because it checks the key pressed before reaching that part of the code, so the AI is probably handled separately.
Edit: yes, I've just come back![]()