CBWardog
Young Lion
- Joined
- Sep 13, 2015
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I've been testing the vulnerability code, and I found that there is a direction problem. When the enemy is rising slow, he is virtually facing away from the player, while the animation is actually facing the player. It's hard for me to explain in english, so here is a VIDEO, and you can see that when i try to grapple from the front, it makes a back grapple.
Will distance mods work here? I assume that they will just spin the whole animation, wich I think would not work. Any help or guidance it's appreciated.
Will distance mods work here? I assume that they will just spin the whole animation, wich I think would not work. Any help or guidance it's appreciated.