AKI Man
Legend
ok, this is something real simple i picked up for more or less all N64 Games.Simply start the game, go to the code generator menu and to the memory editor.Now do a text search for
"RSP GFX"
or just "RSP".
Itll take you to a block of text thatll say something like
"RSP GFX Bus by XXXXX"
and so on.Youre in the right place.Now scroll down a tiny bit, under the text, and modify the addresses.Interesting values to edit are
"7FFF" , "FFCF" and so on.Others also do things.
These addresses edit a few things, such as scaling textures down, simplifying models (used in most games from a distance, to increase speed.)It really all depends on the game, but the general stuff remains the same.Also worth a note is that in No Mercy these are located right before the graphic/polygon addresses.
Thats about it.Its an easy way to make quite a few codes.
4: AlexUnderhill & Addy Finders
"RSP GFX"
or just "RSP".
Itll take you to a block of text thatll say something like
"RSP GFX Bus by XXXXX"
and so on.Youre in the right place.Now scroll down a tiny bit, under the text, and modify the addresses.Interesting values to edit are
"7FFF" , "FFCF" and so on.Others also do things.
These addresses edit a few things, such as scaling textures down, simplifying models (used in most games from a distance, to increase speed.)It really all depends on the game, but the general stuff remains the same.Also worth a note is that in No Mercy these are located right before the graphic/polygon addresses.
Thats about it.Its an easy way to make quite a few codes.
4: AlexUnderhill & Addy Finders