WaylonMercysHands
Lower Midcard
- Joined
- Jan 12, 2013
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Does anyone know how to cause people to move towards the ropes during submissions in matches where rope breaks are turned off?
I am trying to create a code to improve rope breaks (so that they can't happen immediately after a submission is applied or a pin begins). The way it works is that when a wrestler is (1) either receiving a submission or being pinned, (2) is close to the ropes, and (3) has a low value for the timer address (the one that gradually counts down to zero and causes the person to escape or kick out when it reaches zero), then the "break" or "rope break" sound plays and the person escapes/kicks out.
In doing this, I ran into a catch-22: In order for this to work, the match has to have "No" for the rope break match option, but doing this means that people receiving submissions won't try to move towards the ropes, thus meaning the code won't work.
I am trying to create a code to improve rope breaks (so that they can't happen immediately after a submission is applied or a pin begins). The way it works is that when a wrestler is (1) either receiving a submission or being pinned, (2) is close to the ropes, and (3) has a low value for the timer address (the one that gradually counts down to zero and causes the person to escape or kick out when it reaches zero), then the "break" or "rope break" sound plays and the person escapes/kicks out.
In doing this, I ran into a catch-22: In order for this to work, the match has to have "No" for the rope break match option, but doing this means that people receiving submissions won't try to move towards the ropes, thus meaning the code won't work.