Misc: Toki Mods 1&2 Calculator and Guide

D

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The toki mod 1&2 calculator:

CLICK ME!

(more values ands documentation in the .zip)

Guide:

1. get your move value from 8106b454 for player 1 or 8106b514 for player 2

2. Decide which mod set you need (ignore the numbers for now):
Mods 1:
+00 - End of Animation Status
+01 - Type of Animation : Single or Repeating
+03 - Beginning frame for damage ( striking moves )
+04 - Ending frame for damage ( striking moves )
+05 - Mist/Fire effect ( grapple moves only )
+06 - Frame at which Mist/Fire effect occurs
+07 - Beginning frame for Reversal Only
+08 - Frame at which tables break
+09 - Frame at which reversals occur - for Front Grapple
+0A - Breakaway frame ( for grapple moves )
+0B - Frame at which motion effect occurs
+0C - Motion effect
+0D - Frame at which 2nd camera effect occurs
+0E - 2nd Camera effect
+0F - Frame at which replay occurs
+11 - Frame at which ground hold interrupt can occur
+14 - Frame that Sound/Hand/Rope Effect 1 occurs
+15 - Sound/Hand/Rope Effect 1
+16 - Frame that Effect 2 occurs
+17 - Effect 2
+18 - Frame that Effect 3 occurs
+19 - Effect 3
+1A - Frame that Effect 4 occurs
+1B - Effect 4
+1C - Frame that Effect 5 occurs
+1D - Effect 5
+1E - Frame that Effect 6 occurs
+1F - Effect 6
+20 - Frame that Effect 7 occurs
+21 - Effect 7
+22 - Frame that Effect 8 occurs
+23 - Effect 8

Mods 2:
+0000 - End of move animation & facing direction
+0002 - # of frames in the animation

3. Type in your value in the corresponding box on the Toki-Tool. Your starting addy will be displayed underneath it.

4. Take your addy and add the number next to the mod you want to edit



I`ll do an exmple; I want to make it so that after a Sweet Chin Music the player staggers like it was a despiration move:

1. Get the 8106b454 value of sweet chin music - 36ED

2. The mod I need is End of move animation & facing direction, from mod set 2

3. Type the value (36ED) in the Mods 2 section of the Toki-Tool

4. The addy is 81327410. This is your starting addy. Add the number next to the mod you want to this addy, in our case its 00 so we add nothing

Finally put the value for staggering with the code (values are included in the zip file) So we have 81327410 0C00

If you notice the code glitches because the player is facing the wrong way for the stagger. Use the same method to fix the facing direction.
 
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