Keson said:
How do I go about setting the ending tokis for flying attacks? I've read that there is more than one part to them, but I'm striking out. I'm trying to make a moonsault into a double foot stomp. This is my code:
Replaces Dargon Attack
D106B454 40f3
D106B456 0003
8106B460 0115
D106B454 40f3
D106B456 0003
8106B462 bb00
D106B454 40f3
D106B456 000d
8106B460 00d4
D106B454 40f3
D106B456 000d
8106B462 5c3a
D106B454 40f4 <---- This is where I attempted to splice into the second part of the move
D106B456 0029
8106B460 00d4
D106B454 40f4
D106B456 0029
8106B462 60d2
Tokis:
81329C28 0400
81329C2A 0025
A flying attack consist of 4 moves. If it is pinning it consist of 5.
40F3Dragon Attack (1) Set up
40F4Dragon Attack (2) Connecting
40F5
40F6Dragon Attack (3) Missing
So you need to hack a set up, connecting part and and a missing part.
I hope this helps.
<blockquote class='quote\\_blockquote'><dl><dt>Tyler Black</dt><dd>Feb 7 2015, 04:54:36 PM</dd></dl><div>Awesome! probably way to complicated to start with, but im gonna try and use this to make kenny omega's one winged angel using the electric chair drop and the michinoku driver
Alright so heres where i got so far,
D106B454 3898
D106B456 008E
8106B460 3589
D106B454 3898
D106B456 008E
8106B462 0027
D106B514 3898
D106B516 008E
8106B520 3589
D106B514 3898
D106B516 008E
8106B522 0027
got stuck at toki's 3, cant seem to find the move values for the electric chair drop or the michinoku driver[/quote]As you can see in my tutorial you can't just input the animation value.
You use the Green (movevalue) and Purple (framecount) as activators.
To make a move hack you need to change the Yellow (Move Section Addy) and Blue (Animation Clock)
So please take a look at my
Tutorial again, and begin with something simple. You can't build a wall if you can't make bricks.