svrfan4life
Young Lion
- Joined
- Nov 15, 2014
- Messages
- 12
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Hello everybody. My name is Rob and I just recently joined the community and it has been a wealth of information so far so I want to thank everyone for all their contributions. I have a problem though and it is getting on my nerves because I can't figure out what I am doing wrong. In my spare time, I design my own championship belts on Corel Draw X7 and being a big fan of SVR 2010, I thought I would learn how to import my own belts to the game. I have been doing a complete overhaul of the game and basically turning it into a federation I created called the International Wrestling Network. I have been successful at creating my own arenas and changing different textures but I have been having a problem getting my belts imported just the way I want them. I have a North American Heavyweight Title I designed that I thought I would put in place of the United States Championship and I have my own World Title I designed as well. Here are a couple of pics of the main plates of both titles I am working with:
Now I know this topic has been brought up in many tutorials on here but here are the problems I am running into: When the game starts and the wrestler wears the belt to the ring the main plates and side plates are centered perfectly but the snaps that hold the belt together are all the way up by the side plates. Is this something to do with the offset not being right? Also, after the champion comes out the game completely crashes. Again, I am suspecting something is not correct with the offset. Now here is where I get confused when I am doing my importing: I have put _EVTOBJ file in the proper folder along with the arc file. Now I know when you export the _EVTOBJ file there are separate pacs inside the file itself. Now according to the tutorials, pac 2, pac 11, and pac 20 are the United States Championship. My question is does one pac represent the Stretched belt, the other the Folded belt, and the other the rolled belt? I have the SVR 2011 importer that does work with the 2010 game. I know there are different ids for the stretched, folded, and rolled belts but does one id go for a certain pac id? (i.e. ID 2003 goes to pac 2, ID 3003 pac 11 and so on..). I hope I have not confused anybody here with my questioning it i just I don't understand what I am doing wrong. Again, I know you have to import a stretched, rolled, and folded belt. I am just lost as to what goes with what. Any help would be greatly appreciated. This is the final hurdle I am having to tackle to finish my version of this game. Thank you all for your time.
607 views and not a single person can help me out?
Now I know this topic has been brought up in many tutorials on here but here are the problems I am running into: When the game starts and the wrestler wears the belt to the ring the main plates and side plates are centered perfectly but the snaps that hold the belt together are all the way up by the side plates. Is this something to do with the offset not being right? Also, after the champion comes out the game completely crashes. Again, I am suspecting something is not correct with the offset. Now here is where I get confused when I am doing my importing: I have put _EVTOBJ file in the proper folder along with the arc file. Now I know when you export the _EVTOBJ file there are separate pacs inside the file itself. Now according to the tutorials, pac 2, pac 11, and pac 20 are the United States Championship. My question is does one pac represent the Stretched belt, the other the Folded belt, and the other the rolled belt? I have the SVR 2011 importer that does work with the 2010 game. I know there are different ids for the stretched, folded, and rolled belts but does one id go for a certain pac id? (i.e. ID 2003 goes to pac 2, ID 3003 pac 11 and so on..). I hope I have not confused anybody here with my questioning it i just I don't understand what I am doing wrong. Again, I know you have to import a stretched, rolled, and folded belt. I am just lost as to what goes with what. Any help would be greatly appreciated. This is the final hurdle I am having to tackle to finish my version of this game. Thank you all for your time.
607 views and not a single person can help me out?