ROM Hacking Movesets with Offsetter

S.K. Stylez

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Now, seeing as Virtual Pro Wrestling 2 has been translated (not completely) into English, i'm sure the desire to create saves has probably increased. There's one issue that prevents people from making saves though. Moveset replacements.

There is a way to permanently change the movesets though, and it's with ROM hacking. What this means however is that the default moveset of whoever you replace will be lost. So it's advised that you create a backup of your ROM before you begin.

I'll show you step by step as to how you can replace an entire moveset or just how to do a simple move change.

First off you'll need to download a tool called Offsetter and you'll also need the default base movesets. For Offsetter to work, you need to download Python. A simple Google search should be able to point you in the right direction. It's the same tool I used to import the modified text files back into VPW2.

Offsetter (Credit: Zoinkity)
Default VPW2 Movesets

1. Replacing a Shoot Fighter with either a normal Wrestler or a Hybrid Wrestler.

Now, you might be thinking how this is possible because Shoot Fighters have a shorter moveset than the rest of the wrestlers. While that is true, Offsetter however is able to import a longer moveset into the game and it'll adjust everything else accordingly so it doesn't f**k up the game.

This is quite simple to do. First of all extract Offsetter into any directory you want and to make things easier, extract the default movesets into the same directory.

Once you do that open up Offsetter and open up your ROM. I'll be using the translated version of the ROM in this guide.
You should see something like this.
1-2.png


Open up the "ID.txt" file in the "Movesets" folder. This basically tells you what file belongs to what wrestler. Each wrestler will have 2 files each. 1 for the Fighting Style/AI/Parameters and 1 for the actual moveset.

Now, pick a wrestler who's moveset you want to replace. To be on the safe side we'll also replace the fighting style too...just in case.

Let's replace Mark Kerr with Misawa's moveset and fighting style. Go to Mark Kerr's offset for the Fighting Style in Offsetter, which is 0x262232.
2-4.png


Double click it and click on "Import Binary File". Select Misawa's Fighting Style file (0001-styleAI.bin) and click on Open. Once you've done that it should have gone back the beginning of the file. Scroll back down to Mark Kerr's Fight Style at 0x262232 and it should look like this.
3-2.png


The offset underneath it is his moveset. So double click that and select "Import Binary File". Choose Misawa's moveset (0001-moveset.bin) and again click on Open. It should have gone back to the beginning again.
If ever in doubt as to if the file has been inserted or not, check the command prompt.
4-1.png


Now click on File -> Save New ROM. Save it as another file unless you really want to replace the existing file.

Open up your game and you should see that Mark Kerr is no longer a Shoot Fighter, but has the Fighting Style and Moves of Mitsuharu Misawa.
snap0030.jpg

snap0031.jpg

snap0032.jpg

snap0033.jpg



2. Change a move in a moveset

Let's take Mitsuharu Misawa as an example. Let's change his finisher to the Stone Cold Stunner.

We'll need the Edit All code which is.
D100A524 3082
8100A526 0000
D100A524 3082
8100A528 0000
D100A524 3082
8100A52A 0000
Credit: WldFb, AJ 187

Now we can edit everyone's moveset. Scroll down to the move you want to replace, in this case the front special move. Change the Tiger Driver '91 to the Stone Cold Stunner. Now save the changes.

Start a match with Misawa as P1. Dump the data between 800980D4-800981BA. If you're using Nemu64 (Which I advise you use), make sure the format you dump the data in is "RAW - Big endian (n64)".

Once you've dumped the data, open it up with a Hex Editor and also open up Misawa's unmodified moveset file (0001-moveset.bin). Compare the modified moveset with the original and make the necessary changes, or better yet, select the same size of data and copy and paste it over the moveset.bin file for the wrestler.

Looking at Misawa's moveset it is 0xB4 in length.
5-1.png


Select the same size of data from the data you just dumped from the game. The last 0x1E bytes of data is the Fighting Style. If you change the Fighting Style/AI/Parameters, then you'll need the last 0x1E bytes of data too.
6-1.png


So after you've copy and pasted over the modified data, save the file (Save it as a different file just in case).

Open up Offsetter and scroll down to the address where Misawa's moveset is, which is 0x264922. Double click it and click on "Import Binary File". Select the modified .bin file, click Open and it should have successfully imported. Now save the ROM.

Now you've just changed Misawa's finisher to the Stone Cold Stunner and it should be permanent.

Load up the ROM and go to Edit Mode and check Misawa's moveset. We can now see that Misawa's finisher is now the Stone Cold Stunner.
snap0034.jpg


If you don't want to use the edit all code, just copy the moveset over a CAW, make the changes and use the same method.

You can also directly modify the moveset directly in the ROM, which can be easier, but there are some Wrestlers, particularly Shoot Fighters whose movesets seem to be compressed and cannot be done that way, so this method might be better.
 
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You're a genius, S.K. Stylez. I'm so excited about this. I know the All Japan guys have higher all around ratings than the Mimic wrestlers so with this you would be able to "up" the others guys to a more competitive level matching the AJPW fighters(?). I was trying to find the list but I cant seem to find it, tonight.
 

Maximo

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This, works perfectly,
It's extremely easy, holy shit.

Well there goes my week.
 

S.K. Stylez

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Hopefully this should help with starting a few saves up for this game.
 
D

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Attire specific movesets available, yet? I'd abandon my save to start one up on this if it were possible. Or at least start ANOTHER save.
 

Maximo

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Not yet. But...

I did some math and VPW2 allows 114 wrestlers without need for cheats.
130 with the use MPKs directly code.
114 WITHOUT CHEATS,
I don't think we need 4 in 1 yet, but if we did 520 is a huge amount to work with.

It's incredibly easy to overwrite the moves with the offsetter,
I need to record a video on how quick it is.
 

S.K. Stylez

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Not yet. I'll need to look into the in match attire activators.
 

bluntfello

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Oh man can't wait to see moveset replacements being made. Replacing MMA guys with wrestlers would make the save better IMO. I always thought this game had way too many MMA guys, many who aren't really big names to begin with.
 

S.K. Stylez

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Maximo said:
Not yet. But...

I did some math and VPW2 allows 114 wrestlers without need for cheats.
130 with the use MPKs directly code.
114 WITHOUT CHEATS,
I don't think we need 4 in 1 yet, but if we did 520 is a huge amount to work with.

It's incredibly easy to overwrite the moves with the offsetter,
I need to record a video on how quick it is.
It'd be like Fire Pro lol
 

Maximo

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bluntfello said:
Oh man can't wait to see moveset replacements being made. Replacing MMA guys with wrestlers would make the save better IMO. I always thought this game had way too many MMA guys, many who aren't really big names to begin with.
The MMA guys are all important to the companies featured in the game,
But yeah, RINGs, BattlArts, hell even Pancrase, which made tons of MMA legends are unknown to most people.
<blockquote class='quote\\_blockquote'><dl><dt>S.K. Stylez</dt><dd>Dec 28 2014, 11:38:50 PM</dd></dl><div>It'd be like Fire Pro lol[/quote]But easier to play, in 3D and wouldn't have to sell a kidney to obtain it.

Can you move hack in Fire Pro? its been a while.
 

S.K. Stylez

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Maximo said:
<blockquote class='quote\\_blockquote'><dl><dt>S.K. Stylez</dt><dd>Dec 28 2014, 11:38:50 PM</dd></dl><div>It'd be like Fire Pro lol
But easier to play, in 3D and wouldn't have to sell a kidney to obtain it.

Can you move hack in Fire Pro? its been a while.[/quote]Not that i'm aware of. The only thing that came close to it were some moves from Fire Pro Z on PS2 being added as DLC for Fire Pro D on the Dreamcast.
Keson said:
Attire specific movesets available, yet? I'd abandon my save to start one up on this if it were possible. Or at least start ANOTHER save.
I was able to find these today.

Attire Mods

81079EBC - P1
81079EBE - P2
81079EC0 - P3
81079EC2 - P4

Values:
0000 - Attire 1
0001 - Attire 2
0002 - Attire 3
0003 - Attire 4

Using those combined with the character modifiers I guess you can probably make Attire Specific Move sets. I haven't tried yet, so can't really say it'll work.
 

Maximo

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Awesome, we can finally have interferences with attire 4 (backstage clothes) among a ton of other things.

Edit: Didnt work for any roms I tried, hell that area stayed with 0000's in memory editor no matter what changed.
 

Rain

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This is phenomenal does offsetter work with no mercy too?
Also can movesets be shortened and certain moves be removed?
Been working on a boxing save for awhile and would really help a lot if grapples can be replaced with strikes and the ground moves/submissions be removed.
 
D

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ronaldrain said:
This is phenomenal does offsetter work with no mercy too?
Also can movesets be shortened and certain moves be removed?
Been working on a boxing save for awhile and would really help a lot if grapples can be replaced with strikes and the ground moves/submissions be removed.
Grapples for something like that have been hacked, I do believe. I think wldfb and barskio same some new grapples.
 

S.K. Stylez

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ronaldrain said:
This is phenomenal does offsetter work with no mercy too?
Also can movesets be shortened and certain moves be removed?
Been working on a boxing save for awhile and would really help a lot if grapples can be replaced with strikes and the ground moves/submissions be removed.
No, it doesn't work with No Mercy. It only works with VPW2. As for making shorter move sets, I'm not sure. I'll have a look in to what can be done.
 

wwwfchamp

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This seems like exactly what I'm trying to do. I'm going to follow your guide, so thanks for posting.

Again, sorry to sound like a noob, but is it possible to transfer movesets from other games, like nWo Revenge and WM2000 into this game or vice versa?

Also, by using a hex editor, is it possible for me to see appearances, attires, etc. in the ROM, or are they located somewhere else? I'd like to port attires, too, if possible.

Thanks!
 

S.K. Stylez

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The movesets in the other games have different values all together. So you can change a moveset to match Austin's WM2000 moveset, but the values will be completely different from WM2000.

I haven't been able to find out the locations of the appearances. I'm hoping to find them one day.
 

wwwfchamp

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Hey, SK: I'm just trying to understand what you're saying. So is it possible to "hack in" move sets from other games? For example, "hack in" a Wrestlemania 2000 move set into Revenge? If so, could I use the WldFb move set editor, or does that just work with No Mercy?

Now that I'm proficient in dumping and replacing textures, I'd like to experiment with move hacking. I've replaced Booker T's textures from Revenge with Rock's from WM 2000, so I'm trying to get Rock's move set into Revenge, if it's even possible. I figured I'd ask you since you seem to be the resident hacking guru here, thanks!
 

S.K. Stylez

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You can't just replace movesets from one game to another. The values of each move are different, so movesets from WM2000 can't be imported to VPW2 or any other game as you'd get different moves. WldFbs tool is only for No Mercy.
 
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