AKI Man
Legend
What these do is say how many times in a row a move is done. I was hoping to find an addy for each type of move but only found one controlling all moves.
Simultaneous Move Addy (Player 1)
8115B1B6
Simultaneous Move Addy (Player 2)
8115B50E
Simultaneous Move Addy (Player 3)
8115B866
Simultaneous Move Addy (Player 4)
8115BBBE
Credit: WWFNM Hacker unless they have been found already
I dont know if anyone will find a use for these due to their limits but here is an example code i made. It is like when Kurt Angle tried to put Booker T through the table but it took two tries to break.
Belly to Belly Has to be done twice to break table
(P1 only)
D115AF50 0302 - When P1 is Kurt Angle...
D115B1BA 017C - And does the Belly to Belly...
D115B1B6 0001 - One time
8116CE48 006F - Table Doesnt Break
D115AF50 0302 - When P1 is Kurt Angle...
D115B1BA 017C - And does the Belly to Belly...
D115B1B6 0002 - Two Times
8116CE48 FFFF - Table Does Break
Credit:
Player Addy - Goatman
Grapple Mod Move being done - Toki or JHR
Amount of time a move is done - WWFNM Hacker
Table Breaking - JHR
Simultaneous Move Addy (Player 1)
8115B1B6
Simultaneous Move Addy (Player 2)
8115B50E
Simultaneous Move Addy (Player 3)
8115B866
Simultaneous Move Addy (Player 4)
8115BBBE
Credit: WWFNM Hacker unless they have been found already
I dont know if anyone will find a use for these due to their limits but here is an example code i made. It is like when Kurt Angle tried to put Booker T through the table but it took two tries to break.
Belly to Belly Has to be done twice to break table
(P1 only)
D115AF50 0302 - When P1 is Kurt Angle...
D115B1BA 017C - And does the Belly to Belly...
D115B1B6 0001 - One time
8116CE48 006F - Table Doesnt Break
D115AF50 0302 - When P1 is Kurt Angle...
D115B1BA 017C - And does the Belly to Belly...
D115B1B6 0002 - Two Times
8116CE48 FFFF - Table Does Break
Credit:
Player Addy - Goatman
Grapple Mod Move being done - Toki or JHR
Amount of time a move is done - WWFNM Hacker
Table Breaking - JHR