John360
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- Mar 26, 2013
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Hi everyone,I was working on a CM punk mod.I'am using Svr 2011's CM Punk model.I read Gamerpro's texture edit tutorial for beginners.I did all the steps correctly,and when i go to Xpacker to inject the textures it says "file injected successfully".After injecting i notice that all the original texture's extensions are RTX,but the edited one's extension is TIM.The textures with RTX are the original textures,the ones with TIM are the edited textures that i made.Also when i export my edited textures they come as PAC files,but when i export original textures they give two files,TXC and TM2.Can anybody tell me why the extension of the edited textures is coming as TIM as it should be RTX? How can i fix it?
Note that the highlighted CM_face is the edited texture whose extension is TIM and when i export it, it comes as a PAC file,while the others whose extension is RTX are the original texture's of Svr 2011's CM Punk,when i export them they give two files,TXC and TIM2.
Note that the highlighted CM_face is the edited texture whose extension is TIM and when i export it, it comes as a PAC file,while the others whose extension is RTX are the original texture's of Svr 2011's CM Punk,when i export them they give two files,TXC and TIM2.