TheChosenOne
Young Lion
- Joined
- Apr 27, 2013
- Messages
- 4
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After playing a number of MOD's for No Mercy and VPW2 I decided to make my own, but Iv run into a problem, I CAN'T
I have read tutorial after tutorial and watched a number of videos on how to edit textures for No Mercy on Project64 but I can't seem to get it working.
I can download a MOD, install it and play it flawlessly. But when it comes to making my own I can't get it to work. I have gotten as far as dumping the textures and that's it.
I have the correct plugins because I can play any MOD out there.
So this is what I do;
1. Open up PJ64; Open No Mercy;
2. Go to SM, Edit Steve Blackman; Save state;
3. Go to Graphics Options and click on "Dump Textures"
4. Load state;
Now I go into my texture_dump folder and go into ci_by_png; There are my textures, so far so good;
5. Now I create the folder hires_texture and inside that I create with the exact name the WWF No Mercy folder; and place my texture in there;
6. I open up the image in Microsoft Paint and do a little editing to see if it works
7. I save the file (not save-as)
8. I go to graphics options and click on Load all Hi-Res Textures and I load the ROM
9. The usual black screen pops up and loads my texture
Everything is good up until this point but when I start the game, blackman still has the same face and my texture doesn't show up! ugh..
In the youtube videos they were doing the exact same thing and it was working for them perfectly, am I missing something here?
someone made a comment on youtube that the method is different for Windows 7 and that is the operating system I am using.
My System Configurations;
Windows 7 Ultimate 64bit
Manufacturer Alienware
Model M17xR4
CPU: Intel® Core™ i7-3610QM CPU @ 2.30GHz
Screen: 17.3" / 1920 x 1080
RAM: 16g / DDR3 / 1600 MHz
HD: 1 TB
HD Speed: 5400 rpm
Processor Type: Intel Core i7
Processor Cores: 4
Processor Speed: 2.4ghz
Processor Cache: 6mb
Graphics Card: NVIDIA GeForce GTX 675M
I have read tutorial after tutorial and watched a number of videos on how to edit textures for No Mercy on Project64 but I can't seem to get it working.
I can download a MOD, install it and play it flawlessly. But when it comes to making my own I can't get it to work. I have gotten as far as dumping the textures and that's it.
I have the correct plugins because I can play any MOD out there.
So this is what I do;
1. Open up PJ64; Open No Mercy;
2. Go to SM, Edit Steve Blackman; Save state;
3. Go to Graphics Options and click on "Dump Textures"
4. Load state;
Now I go into my texture_dump folder and go into ci_by_png; There are my textures, so far so good;
5. Now I create the folder hires_texture and inside that I create with the exact name the WWF No Mercy folder; and place my texture in there;
6. I open up the image in Microsoft Paint and do a little editing to see if it works
7. I save the file (not save-as)
8. I go to graphics options and click on Load all Hi-Res Textures and I load the ROM
9. The usual black screen pops up and loads my texture
Everything is good up until this point but when I start the game, blackman still has the same face and my texture doesn't show up! ugh..
In the youtube videos they were doing the exact same thing and it was working for them perfectly, am I missing something here?
someone made a comment on youtube that the method is different for Windows 7 and that is the operating system I am using.
My System Configurations;
Windows 7 Ultimate 64bit
Manufacturer Alienware
Model M17xR4
CPU: Intel® Core™ i7-3610QM CPU @ 2.30GHz
Screen: 17.3" / 1920 x 1080
RAM: 16g / DDR3 / 1600 MHz
HD: 1 TB
HD Speed: 5400 rpm
Processor Type: Intel Core i7
Processor Cores: 4
Processor Speed: 2.4ghz
Processor Cache: 6mb
Graphics Card: NVIDIA GeForce GTX 675M