Texture Outcome Problem

razeluxen

Opener
Joined
Aug 10, 2012
Messages
55
Reaction score
0
See i edited the Textures, in OPTPiX Image Studio 1.0.3
after that made new texture archive with the tm2 files.
next named it 09.pac injected in my MIZ PAC
after i tested it became like this!
mizerror.png

any help would be appreciated!
 

razeluxen

Opener
Joined
Aug 10, 2012
Messages
55
Reaction score
0
honkytonkman said:
i don't have experience on ps2 textures ediiting but i suppose there is a alpha channel problem..see on tutorial section i think you can find help to fix this..
Well i checked the Alpha Channel of the Textures in the OPTPiX Image Studio and they all seem fine though.
 

a3l_public

Main Eventer
Joined
Aug 13, 2011
Messages
895
Reaction score
0
Website
s4.zetaboards.com
It's curious but i had the same problem i'm trying to edit Benoit, and before i do other 3 mods of him that works properly..
Lookin forward to see if it's an alpha problem
 

OrKAdoS

Legend
Joined
Jun 14, 2011
Messages
2,221
Reaction score
0
what are the values of the alpha channel on your image?
they should be all between 0-128
 

razeluxen

Opener
Joined
Aug 10, 2012
Messages
55
Reaction score
0
i finally gotten it to work, but the other problem is that i made a new Texture for The Miz, but after that i imported it but when it showed up in gameplay
it showed the previous texture archive.
 
Top