Thanks much for the comments, especially the new people that joined up for this save. I am flattered! :hi
I can't guarantee that it will be the best save ever, but I can promise that it will be the most ambitious save (from a hacking standpoint anyway), meant to take advantage of unlimited cheat code space on PJ 1.7.
I was going to preview Korakuen Hall, but my last save state file got messed up (i was using a glitchy old version of 1.7), but fortunately I kept all my codes and notes safely packed., so I'll fire it up one of these days and finish it off, there where just a few small details that needed to be worked out. After that, I'll either start on the Tokyo Dome or go back and do the Budokan or Kawasaki Stadium from scratch, using some cool new polys and hacking resources I've since found. The stuff I previewed before will be improved upon greatly!
Other updates: Even though I've not been previewing stuff or posting in this thread, I make it a goal to put in a few hours of hacking every weekend if I'm free, just trying out new things or just messing around with old addies and seeing what else they can be used for. Even if it's stuff that doesn't seem to be of much practical use at first, every once in a while I stumble across useful resources or stuff that has come in handy later.
I did a bunch of move replacement codes the other day (probably 80% of the save), and messed around with some health and damage mod stuff that I found in WldFb's forum, wanted to learn more about that aspect of the game
And in the past few days JC and I have been working on interface stuff, we're cooking up an original wrestler select screen design and navigation that will be completed soon. And now that I've learned about menu hacking, eventually we'll go through and mess around with the other menus too.
^o) So yes, quite a lot of work under the hood.
Well, now that I think about it, I do have something I can preview, basically redesigning the typical American large sports arena (will use in this save for a few things). Needs some refinining, but it's close to complete. The middle stands will have a few rows of crowd, and of course there will be floor crowd in the areas that are empty now.
The crowd textures are duplicated just for the sake of testing, but in the final rev, every single row of crowd is its own unique set of textures. So, one can go crazy and texture hundreds of unique audience members ^o)
Edit: the first screen looks like it is just ends abruptly at one point, but that's just a cross-section image for previewing purposes. Everything you see there (minus the stage and front crowd) is mirrored for the back section.