• This forum is closed for good. Expect new things to come.
  • In the mean time, I recommend you check the following places: VPW2 Freem, AKI Outsiders or MPire Mall Discord servers. If you really don't like Discord, there is the r/N64WrestlingGames subreddit, but there's no active development of mods/hacks there. Sean O'Connor's Youtube Channel is also recommended.

wwe12

45coolz

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I am having a little problem converting WWE12 textures to psp.
 

Cue

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What exactly is your problem? Explain a bit clearer please.
 

45coolz

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Well the problem that I am experiencing is that I am having trouble rebuilding the file with svr editor, it says the file need padding?
 

45coolz

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Um, 8bit... And what do I do with the dds files im confused 0_0
 

80las

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45coolz said:
I am having a little problem converting WWE12 textures to psp.
It seems that your problem is not little, but huge.

You should specify each step that you follow,
and the exact problem you encounter.
 

45coolz

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Okay first I see a whole bunch of dds files. Second I save I it as 8 bit png, I am trying to convert cody rhodes. Third I try and convert it to gim, and "it isn't working. Fourth I dragged it to gim converter and rebuild it with xpacker. Fifth I try to add it using svr editor but it says does it need padding?
 

adityadewaskar

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Ohh noo..Just find a valid importable file and watch the oFFset and then add 00 bytes at the end of your file as that of the valid importable file and then it wud nt show that it needs Padding!!!
 
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