dadydodo
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does anyone has any Idea what Is this mean http://sf4mods.blogspot.com/2014/05/yobj-model-format.html
I saw this about 3 weeks ago,YOBJ format is the same for PS2 and PS3,except the fact that PS3 model has greater no of bones.SYM and HCTP models can be made to work by fixing the bone data and mesh data of the mouth object and the arm object.These are the two parts which has trouble when imported to newer games.dadydodo said:does anyone has any Idea what Is this mean http://sf4mods.blogspot.com/2014/05/yobj-model-format.html
A bone system - aka skeletal system - is a technique used to create skeletal animations. A skeletal animation consists of a skin mesh and an associated bone structure, so moving a bone will move the associated vertices of the mesh, exactly as happens in reality: we each have a skeletal structure with muscles and skin on it.dadydodo said:sorry guys but in graphics I am a loser I don't know what the bone system means or meshes especially maybe I can help with hex fixing but I need to know first an explanation for meshes & bones system