Search results

  1. honkytonkman

    Royal rumble texture

    timer textures?... maybe i have to speak with him in italian, because i can't understand on english what he wants to say for "timer texture" :)
  2. honkytonkman

    Alternate

    search the hardx36 models exporter/importer tool ..try with it :) it's really easy to use :ok
  3. honkytonkman

    Gim converter help!

    yeah..i don't understand..i suppose it's the same :unsure: but i'm not sure if he has resolved using mine or he has got other ways..i heard him on FB and he only told me that problem was resolved
  4. honkytonkman

    Gim converter help!

    i think he has resolved the problem..with or without my gim converter version that i use on my xp and works right. i have uploaded on mediafire. if someone need..works without problems on xp service pack3 http://www.mediafire.com/?vqfpxcy1dq07si4
  5. honkytonkman

    Match Logos ( PSP / PS2 ) Help

    i think stand on evt folder ..in some _evt pacs. but i'm not sure
  6. honkytonkman

    psp joker command problem

    using cwcheat database tool i have created a joker command about DQ. if match is set up on DQ clicking on music note key i turn off DQ.. it works right ,but only if i active cwcheat tool on psp and i insert the codes of joker command in a save. when i go out from the game and i turned off the...
  7. honkytonkman

    [Closed] WWE 2k14 PSP Released!

    try to search in string.pac maybe it stands there
  8. honkytonkman

    the misteryous caw n.8 in svr 2009 psp

    somebody says caws don't blood..wrong..in svr 2009 my caw BAD NEWS ALLEN (caw n.8) sometimes blood on his face as the models..and also some others caws blood if they have mask on face..but the strangest thing is why all the caws don't blood as n.8 and masked caws !.. :unsure: SOMEONE has idea...
  9. honkytonkman

    [PSP][SvR2011]Themes

    maybe it's because (but i'm noot sure) on 11 ,as 010,the music1 yaf file contains music entrances and music you hear on menus..before 010 edition files were two..music1 for entrances ,music2 for menus .it was more simple mod it. you need to change all the files..if you hear old music in entrance...
  10. honkytonkman

    help about importing models PSP (strange problem)

    thanks sultan but before i will try to doit by myself.. ok, if i have understood well i have to inject for every 08 model his 09 and 02 bpe into the pac of the wrestler 09 i replace..exemple : 09 -02 bpe of bret hart into 09-02 bpe of john cena. after this i can upload in ch pacs the john cena...
  11. honkytonkman

    help about importing models PSP (strange problem)

    yeah..i feel again like a noob....i'm workin' in my PSP njpw ultimate patch 2014 and i got a strange problem with models.. using the hardx36 import/exporter tool v3 . i have got from svr 2008 mick foley,funk,bret hart,chavo guerrero and sgt slaughter models and imported in my patch (svr 2009)...
  12. honkytonkman

    how to hack caws items "SVR11"

    cwcheat is a cheatdevice for PSP . in tutorials stand a topic (i think by hardx36) where he said as hacking items for caws ..if i rememember well this tutorial is for psp/ps2 but i'm not sure. goes in tutorial section and open the topic with the tutorials index
  13. honkytonkman

    [Closed] Close the post..

    it's right having permission about a mod made over another one's work..after this question i think it's not wrong starting to some idea but it's better re-start the work with yourself . editing over another modded texture is not the best way to learn your own capacity.
  14. honkytonkman

    Why string.pac freeze if the size gets bigger ?

    editing on hex it's easy as i said but if you don't want to touch ARC file you have the limitation in the modding you do...for exemple , if you wanna replace text string " ECW EXTREME RULES " you have to "stay inside the letters "..->ECW EXTREME RULES ->WCW EXTREME RULES in this case you can...
  15. honkytonkman

    Why string.pac freeze if the size gets bigger ?

    i think if you change text in strings and the final pac gets bigger ,only way to make it work is editing space for it on arc file. i edited this file but without longer text and the string.pac had same size working well
  16. honkytonkman

    [Closed] how to update arc file

    someone move this one in right place (help section) :)
  17. honkytonkman

    problem hacking names psp

    no, but clicking right with v direction the scroll is fast and you see the part where name stand more easy. yesterday i had problems to find names 'cause i had no practice with cw cheat memory option. :ok I DONE IT !.. :ok john cena= bret hart edge=sgt slaughter umaga=mick foley you have...
  18. honkytonkman

    problem hacking names psp

    :unsure: so easy???... :blink: i will try ! ..i started to do as you said but scrollin down i didn't see names ..maybe i have to scroll more down.. thanks !! :toast: ..x-code tutorial is too hard..i don't understand how some values change.. I TRIED to change john cena to bret hart (i have...
  19. honkytonkman

    problem hacking names psp

    i have seen it on my cwcheat but i don't understand how to use memory editor :unsure: i got a tutorial in code-x forum about hacking names using codes http://www.code-x.ws/forum/index.php?showtopic=72644&st=0&p=9504689&#entry9504689 i'm gonna try to understand if i can do it by myself ..i...
  20. honkytonkman

    problem hacking names psp

    also ppsspp not works on svr 2009..corrupted data when i put secure.bin on psp and it starts a new factory setup save . i have cwcheat but i have no idea as to do codes for haking names i have use it with codes i found on internet for nore layers,attribute,etc. :( it's strange how savedata in...
Top