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  1. TheUndertaker

    Help in importing and exporting moves

    When you find it in Waze.dat, you have to reverse the id in the exporter(For example if it is 1234 then you have to look for 3412)
  2. TheUndertaker

    Help in importing and exporting moves

    Have you searched it yourself in misc.pac? (actually you have to extract misc.pac using expert tools and then open in hex waze.dat which is located in MOVS folder)
  3. TheUndertaker

    Help with HARDX36's tool for editing moves

    I successfully imported Warrior's body splash with pin from SVR 2009. However, the players stuck in pin position and the referree won't start the three count... But the animation worked... And could anybody upload SVR 07 & SVR 08 m.pac & misc.pac for PSP?
  4. TheUndertaker

    Help with HARDX36's tool for editing moves

    It's for PSP sorry...
  5. TheUndertaker

    Help with HARDX36's tool for editing moves

    Well, you have to open your m.pac with both x-packer and rrunpack. With this tool, you edit things extracted from rrunpack. When you finish editing, open in x-packer the D0x pac (D00 for standing, D01 for ground etc.) from the expert tools extracted folder. Then inject the yaf you edited in the...
  6. TheUndertaker

    Help with HARDX36's tool for editing moves

    I was lucky I think... I just extracted from PSP SVR 2010 (I think) the 5 parts of sidewalk slam and injected them into another move with five parts from SVR 2011... I was lucky, because all of the parts were smaller in size than those to be replaced, so the program handled it perfectly and the...
  7. TheUndertaker

    Help with HARDX36's tool for editing moves

    I have read the tut, but I cannot figure out the aspect about header size value.
  8. TheUndertaker

    Help with HARDX36's tool for editing moves

    I had only successfully managed to import sidewalk slam (kane's signature one) from svr 2010 i think, and I accidentally replaced the camera angles as well. I was surprised to see it worked... I think all the animations were smaller that's why it worked... Well, I don't know if there is a way to...
  9. TheUndertaker

    Help with HARDX36's tool for editing moves

    @Flashback9 I agree that SVR 2011 moveset is way more limited to the SVR 2006 one. I believe that adding taunts with this tool is not a big pain in the neck (provided that the animation size is smaller than the one to be replaced). The real deal is when you try to import an animation whose size...
  10. TheUndertaker

    Help with HARDX36's tool for editing moves

    @Flashback9 :Indeed, I am trying to import moves from older SVR games.
  11. TheUndertaker

    Help with HARDX36's tool for editing moves

    I meant this tool http://s4.zetaboards.com/Old_Skool_Reunion?topic=9879980/1/
  12. TheUndertaker

    Help with HARDX36's tool for editing moves

    Hello, I have been reading this forum for a long time and I managed to mod succesfully many things in SVR 2011. However, I would like to hack moves and I found a very useful tool by HARDX36. I understand how it works, but I cannot figure out what value should I add when the tool asks me to enter...
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