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  1. AKIFan1998

    Translations for the altered names in VPW 64 (plus some from VPW 2)

    A good deal of you know that in Virtual Pro Wrestling 64, only the WCW wrestlers were licensed, and all other wrestlers had their appearance altered and names changed due to copyright concerns. The fake/altered names interested me to the point where I try to translate some of the names, and...
  2. AKIFan1998

    [WIP] Virtual Pro-Wrestling 64 English Translation

    Oh yes!! I can't wait to play with this! This is really awesome, man. ^_^
  3. AKIFan1998

    Showdown 64

    A hell of a lot of body slams in this one! Great matches as always, man! I really like some of Ryback's moves that are unique to him, like the Meat Hook Clothesline, the Shell Shocker, and that lift-up powerbomb move. ^^ Oh, and when you're trying to hit opponents off of the apron while you're...
  4. AKIFan1998

    Attempting to "re-create" the Martial Arts style from VPW64, Revenge, and VPW2

    D115AF50 0xxx D115AEC6 0051 81090FFA 3296 810ABC18 00BC This right here automatically links to your Strong Striking move (B + Pad), but the opponent can easily counter your strike (since he/she will not be put in a dazed state after the shove) 1P only
  5. AKIFan1998

    Attempting to "re-create" the Martial Arts style from VPW64, Revenge, and VPW2

    This is the code that replaces your Front Strong Grapple B Move with the Martial Arts Shove: D115AF50 0xxx D115AEC6 0051 81090FFA 3296 D115B2A8 0xxx D115B21E 0051 81091442 3296 D115B600 0xxx D115B576 0051 8109188A 3296 D115B958 0xxx D115B8CE 0051 81091CD2 3296 xxx = Wrestler ID Now where do I...
  6. AKIFan1998

    Attempting to "re-create" the Martial Arts style from VPW64, Revenge, and VPW2

    Not sure if I can do this, but I'm about to attempt the near-impossible (if not, COMPLETELY impossible): Bringing back the Martial Arts Wrestling style from previous AKI games. So far, I've only managed to get the little shove animation (before doing the strikes), but after that, both the...
  7. AKIFan1998

    My "MMA" Movesets

    Here are my MMA-like movesets for you all! Now, these MMA movesets combine technique with high-flying, which is not very common with real-life Mixed Martial Artists. But for their grounded movesets, I did take references from not only Virtual Pro Wrestling 2, but also from Virtual Pro Wrestling...
  8. AKIFan1998

    Showdown 64

    Great match, man! And that was awesome seeing the Test of Strength in there, too! ^w^ 5-Star match right here, my friend lol
  9. AKIFan1998

    Just a thought...

    Hmm...yeah, matches would end even quicker than before. I guess there's a reason why the developers capped it at 5 instead of 15. Not sure about the games prior to WWF WrestleMania 2000, but I assume 5 is the highest in those games, too.
  10. AKIFan1998

    Just a thought...

    No, no. Vince usually has all 1's in his parameters, but I multiplied them to get all 3's (offensively and defensively). And yes, the damage would be remain the same, basically. I mean, the lowest amount of damage a wrestler can cause to another (granted they've taken no damage) is always the...
  11. AKIFan1998

    Just a thought...

    Wait, so what about Vince McMahon having all 3's in his parameters against the aforementioned Stone Cold? Wouldn't Steve Austin cause even more damage to Vince than before the parameters were multiplied? Because that's what I'm thinking.
  12. AKIFan1998

    Just a thought...

    Hey, I wonder...has anybody ever attempted to multiply every wrestler's parameters by 3 (since the highest is 15)? You know, for a more diverse power range? Like for example, SCSA's parameters would be: Off. Parameters Head: 6 Body: 9 Arms: 12 Legs: 6 Flying: 12 ------------------- Def...
  13. AKIFan1998

    Mounted Position Hold (Moveset Editor)

    Does anybody know how to make the mounted position holds work in No Mercy? I mean, they're in the movesets (one of the last set of lines, in fact), but they do not work when set the facing up hold to "Armbar" and the facing down hold to "Rear Naked Choke." This may have something to do with the...
  14. AKIFan1998

    VPW Studio

    Wow...all of this is REALLY AWESOME! The amount of work you put into this project is substantial! Awesome work! ^w^ I can't wait to edit WWF No Mercy without having to use a BUNCH of codes...xp
  15. AKIFan1998

    Virtual Pro Wrestling

    Wow....I'm gonna love this save. This is just...WOW! ^w^
  16. AKIFan1998

    Special Punch into Front Grapple Moves

    Not really sure if anybody would really use this code, since the special moves are obviously more powerful, but I was bored and thought I'd whip this code up. I made this because I noticed quite a few wrestlers in Virtual Pro Wrestling 2 have this. Misawa and Tsuruta are a couple of wrestlers...
  17. AKIFan1998

    The "Weight" part of the Moveset Editor (by WldFb)

    I'm not 100% sure about this, but I think the weights in the Moveset Editor influence the wrestler's reversal rate. Think about it: Have you ever notice that wrestlers such as Andre, Mark Henry, and Viscera have an easier time reversing moves (that doesn't involve the super body slam/back drop)...
  18. AKIFan1998

    Virtual Pro-Wrestling 2 Self-Unlock Patch

    I definitely need this. I unlocked 16 Legends in the game, along with several costumes and a bunch of moves. I was over my friend's house playing Virtual Pro Wrestling 2 on the Wii64, and everything was normal...until the next time I booted it up, where not only were my CAWs erased, but so was...
  19. AKIFan1998

    Kim Chee's Front Strong Grapple A-Down Move in WCW/nWo Revenge

    Okay, this has been on my mind for a little while now. What is the name of the Front Strong Grapple A Down move that Kim Chee does? A part of me thinks it looks like a Front Sideslam, but another part of me thinks it's an earlier version of the Judo Front Slam. I'm not sure, but... *shrugs*...
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