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  1. AKIFan1998

    Counter Kick into Back Weak/Strong Grapple moves

    No problem! I actually enjoyed making these! ^w^
  2. AKIFan1998

    Counter Kick into Back Weak/Strong Grapple moves

    Awesome! Hope you're enjoying it! ^w^
  3. AKIFan1998

    Multiple Specials

    Basically, these codes were expanded from the one killacam made, and I somewhat had the same idea as WaylonMercysHands (in regards to which buttons the specials are assigned to). Anyways, I hope you all enjoy my take (I guess XP) on the Multiple Finishers! ^w^ Control Stick: Front Special A...
  4. AKIFan1998

    Counter Kick into Back Weak/Strong Grapple moves

    Here's the code for Counter Kick A! ^w^ D115AF50 0xxx 8109110E 15CC D115AF50 0xxx 810ACF80 00yy D115B2A8 0xxx 81091556 15CC D115B2A8 0xxx 810B1C90 00yy D115B600 0xxx 8109199E 15CC D115B600 0xxx 810B69A0 00yy D115B958 0xxx 81091DE6 15CC D115B958 0xxx 810BB6B0 00yy
  5. AKIFan1998

    Counter Kick into Back Weak/Strong Grapple moves

    Counter Kick B into Back Grapple D115AF50 0xxx 81091110 15CC D115AF50 0xxx 810ACFA4 00yy D115B2A8 0xxx 81091558 15CC D115B2A8 0xxx 810B1CB4 00yy D115B600 0xxx 810919A0 15CC D115B600 0xxx 810B69C4 00yy D115B958 0xxx 81091DE8 15CC D115B958 0xxx 810BB6D4 00yy xxx = Wrestler ID yy = Move Value 049...
  6. AKIFan1998

    Game stops whenever the opponent gets KO'd

    Okay, I unchecked them all, then I re-checked most of them, and the game's not crashing anymore. Thanks man, I should've tried that from the start! XD
  7. AKIFan1998

    Game stops whenever the opponent gets KO'd

    Yes, stops as in crashes. Hmm....I did recently add several new codes (New System of Specials). Okay, I'll uncheck them to see if the game will stop crashing.
  8. AKIFan1998

    Game stops whenever the opponent gets KO'd

    Not sure how this happened, but....every time someone is about to get KO'd, the game....stops. Like, if I do the Super Snap Powerbomb 02 on somebody at low health, they would usually get KO'd, but instead the game stops. Not sure why this happens...any help would be appreciated. This isn't even...
  9. AKIFan1998

    Showdown 64

    Thanks, man! Awesome. ^w^
  10. AKIFan1998

    Showdown 64

    Hey WMH, I've meaning to ask you about your system of specials code. Which line do I have to alter to make the 2nd specials accessible without the opponent being at zero health?
  11. AKIFan1998

    Showdown 64

    I'm 100% sure the health, occasional spirit, and less time to do specials codes work in a 4-Player Battle Royal. I think the Matches Last Longer\P1 code works in Royal Rumble, but I'm not too sure.
  12. AKIFan1998

    Showdown 64

    Awesome, man!! Thanks! ^w^
  13. AKIFan1998

    2nd and Stolen finishers codes?

    Never mind lol. These codes are pretty awesome! So basically, this allows you to potentially have THREE finishers?? That's amazing!! ^w^
  14. AKIFan1998

    2nd and Stolen finishers codes?

    I noticed that the codes in each section are split up. Do I copy and paste them as a complete code?
  15. AKIFan1998

    2nd and Stolen finishers codes?

    Oh, hell yeah! It works, man! This code is really amazing, man! If you don't have a lot of spare time, I could try to make this code work for Players 2-4! Just need the offset! ^^ Also, my game is set to 8 MB. XP
  16. AKIFan1998

    2nd and Stolen finishers codes?

    These are the exact codes I'm using and I'm unable to perform the finishers, even with the keyboard. Maybe it's something I'm doing wrong, but I don't know.
  17. AKIFan1998

    2nd and Stolen finishers codes?

    In Virtual Pro Wrestling 2, certain wrestlers have a 2nd finisher (or Super Finisher) that could only be used once per match. Within every wrestler's moveset in No Mercy (using WldFb's Moveset Editor), there's an option for 2nd Specials and Stolen Specials. Is there a working code for 2nd and...
  18. AKIFan1998

    Showdown 64

    Dude, you must give me the health codes you're using. XP Also, great match once again, man. I really like playing as Vader! ^w^
  19. AKIFan1998

    WWF Legends 2.1

    1. Lol, oh right. Man, that's an insane health increase! That does sound great for long epic matches! ^^ 2. Ah okay. Man, if I played this, I'd probably get irritated at the AI lol.
  20. AKIFan1998

    WWF Legends 2.1

    Okay, two questions. 1. Why does it seem like Hulk Hogan didn't receive ANY damage at during the course of this match? 2. Why's it far, far easier to reverse grapple moves (that aren't weak front grapple A moves)? Once again, great match! ^w^
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