[Closed] Hyper-Realisim Tutorial

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Rain

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Hyper-Realisim Technique Tutorial

Note I'm using photoshop cs6

1. Open your texture in photoshop
2yljmyx.png

2. Duplicate layer 2 times
b4buq8.png

3. Filter/Other/High Pass on top duplicate layer
2zt8y03.png

4. Set High Pass Radius 2.5
2ynrva9.png

5. Blending Options
3aizd.png

6. Change Blend Mode to Linear Light
2zz6p93.png

Linear Light Settings
wpqwi.png

7. Layer/Merge Down should have 2 layers now 1 original 1 duplicate with effects
2lj3l3p.png

ngziw1.png

8.Select duplicate layer with effects Filter/Stylize/Diffuse
22l0kw.png

9.Make sure you select Anisotropic
2uzupp1.png

10.I'm trying different options for better effects here so feel free to use whatever gives you best results with sharpen layer.
I use Unsharp Mask
14wcb29.png

With these settings
Amount=50
Radius=3.o
Threshold=1
30ua1bb.png

11. On duplicate Layer with Effects Filter/Noise/Despeckle
2m60nyg.png

12. Same layer Filter/Noise/Reduce Noise
With These Settings
Strength=10
Preserve Details=0%
Reduce Color Noise=0%
Sharpen Details=60%
I do not use remove JPEG Artifact
158a5nb.png

13. Blending Options
2v1ozv4.png

14. I blend with original Layer
Opacity=80%
Fill Opacity=80%
2i6l99t.png

That's it I flatten image duplicate layer and do another high pass filter to sharpen and heighten effects
for this finished result
iwi683.png

You can run all the options again for a more toonish/painted look have fun everyone and look forward to seeing what people make

Credit Macho Man face texture goes to Iccotracs sincerely Rain
 

bluntfello

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Okay I went through the steps with my ADR face texture, here is what I came up with.

2cg2eev.png


Maybe because my texture wasn't as detailed as that Macho Man it was only a slight change, mostly around the eyes and nose. I did notice that in the Unsharp Mask step you can go up to 100 and still get good, more cartoony results.
 

Rain

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If you run the options a second time it looks better
29cuf4l.png

Great to see people using this thanks blunt for not making me waste my time looks great man.

is it just me or anyone else think Monk?
 

bluntfello

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To bad you can't do bulk textures all at once, I really don't have the time to do every single texture over like this.
 

homeyohmy

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If you create it as an action set, you'll just have to do it once and then you can just apply it to the others.
 

bluntfello

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maybe there is a way to do them in bulk, like lay them all on one transparent background and merge them together.
 
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