What basic addys/codes need to found?

wwwfchamp

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Hey, thanks for the replies, at least the last two intelligent ones.

Does anyone know what dimensions the textures should be resized to? And are there any good visual guides out there that cover this?
 

cmX

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I doubt anyone has ever made a guide on how to resize textures between games, and if they did, it was probably a simple txt file they'd use when converting textures for personal use.


You're not going to get spoon fed this late in the game. Learn to do it yourself, make your own guide. Contribute answers instead of questions.



 
D

Deleted User

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wwwfchamp said:
And that literally makes the result look like shit. I'm not sure if you can read or not, but I clearly said that I know how to replace textures. When I try to replace NM textures with ones from WM 2000 and Revenge, the result is horrid. By using basic reading comprehension skills, one could infer that, based upon what the above posters said, that it is possible to make the results look good, but some "editing" is needed to "make them appear properly".

So, does anyone know how to make them look "proper"? That's a sweet Space Ghost, too. Really bad ass, it is.
You have to manually edit the image with a photo editing tool like Photoshop. That's what I always did.

You can't just swap 'em.
 

wwwfchamp

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Thanks for the intelligent response, Keson. They're rare in here. Do you use Photoshop to resize textures to match the dimensions of the NM textures? I guess I need to know what "edit them" entails.

 

The NekoMancer

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I've told you this about like... 3 times before?

If you don't like it here, you're free to go away.


Now look at this, if you dump textures from a game they'll have a respective name that no other texture from no other game will have.

Thus, a The Rock Face with skin color 1, and brown hair, and a beard, and sunglasses won't have the same name as the default Rock face from the same game.

Similarly The Rock's face from WM2K in the same conditions won't have the same name with eachother, NOR will they share names with NM ones. Therefore, you can't just place one game's texture in the folder of another game with the name unchanged.



Second concept to have in mind textures from game to game are mapped very differently.
let's put the example of faces, again.
If you look at an NM face texture and a WM2K one, they're quite different, WM ones will be really wide on the picture while the NM ones will leave a lotta space for hair, cheeks, chin and every other detail. Therefore, if you just repace one with another they'll look terrible. You have to resize one to match the other game's mapping.

NOTE: when i say resize, i don't mean resize the whole picture... I mean edit in photoshop, with one layer being the original texture, and another one being the new texture you want to put into the game and resize it AS A LAYER.... then delete the parts that don't quite match.


Third concept to have in mind: Colors.
More face examples, again between NM and WM2K, if you compare two textures with, let's say... Skin color 1... You'll notice that the colors between both games for the same skin tone are not quite the same.... Similar but not the same.
Thus, once you follow both concepts mentioned above, you'll have to recolor them or make the colors match, with whatever color editing your picture editing program can provide you.


Hope this response is smart enough for you, oh almighty all lowercase-letters-username'd god of enlightment.
 

dafamily

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does anybody have a better manager code or an longer pinfalls and longer submissions code similar to VPW2???
 

super_joker

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Is it possible, and forgive my noobness

for a code to be found...

so that you can select different attires for RIVAL/ALLIES.. .so that you can select them in their street clothes or backstage gimmicks?

thanks
 

S.K. Stylez

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You can do basic appearance hacks for that using activators.

If P1 is xxxx
If P1 is yyyy
P1 attire is zzzz
 
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