Meh.
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- Mar 28, 2013
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Hey chaps,
So eh, it's a little frustrating to switch back and fourth between Photoshop and No Mercy to view modifications to textures. To cut back on this I'm going to develop to 'basic' software in the spare time I get from my military training. My goal is this-
- Render character model
- Choose which textures to load onto the model ( your skin )
- Have it load PSD's as textures so developers can quick save, switch back to the software and it will update in real time
- Have a save button, that will save the imported textures on the current skin to an XML file, in which you can open again after closing the software and return to modding that skin ( it's a basic save function ).
This can only really work for Wrestlers ( maybe weapons? ) - if you have any other suggestions post below.
So eh, it's a little frustrating to switch back and fourth between Photoshop and No Mercy to view modifications to textures. To cut back on this I'm going to develop to 'basic' software in the spare time I get from my military training. My goal is this-
- Render character model
- Choose which textures to load onto the model ( your skin )
- Have it load PSD's as textures so developers can quick save, switch back to the software and it will update in real time
- Have a save button, that will save the imported textures on the current skin to an XML file, in which you can open again after closing the software and return to modding that skin ( it's a basic save function ).
This can only really work for Wrestlers ( maybe weapons? ) - if you have any other suggestions post below.