[Closed] [PS2/PSP/XBOX360] SMACKDOWN vs RAW 2010 ROSTER EDITOR

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TheDoctor

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The Editor is for 2010 only, you can import guys into 2011 however by using the cmd prompt.
 

nikethebike

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Darn.

My character selection pic import seems buggy. It only worked once, now I only get all black or blue screens.
 

nikethebike

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I can import once to the A section, tried Hogan from 06, the bottom half looks all stretched...
Any ideas anyone?
 

nikethebike

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Anyone knows if I have to update the header of MENU.PAC aswell or if it is enough with only plistps2.arc? I can't seem to get this right... :/
 

nikethebike

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If anyone's interested, I think I cracked it. Seems like I've been having a bug when deciding what offsets are ok to import at. Hopefully I haven't ruined any other import like characters or arenas, but now it seems to work... :D
 

80las

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Great news, thanks for adding this feature
 

AKI Man

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Great news Nike! Im glad you have resolved the issue! This is a fantastic tool that really has made SvR modding more expandable.
 

nikethebike

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Current improvements for next version (that I remember :p):
- Cleaner GUI
- Quicker load times
- Import character selection images
- General code cleanup
- Import will pad files to correct size automatically
- Bug fix to always have correct valid import offsets (hopefully)
 

TheDoctor

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just out of curiosity bro, the selection pic import will it be only pics from previous games or can you make your own?

The next release sounds awesome either way.

Thanks for your work. :toast:
 

nikethebike

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Nope, only tested with a few images from the package OrKaDoS (I think) provided.
Don't know how the smtp (was that the name?) format works.
Problem right now is that I don't think I have time to bug test this. If I release version 20 it is very likely it can have bugs since I redesigned a lot of the code to make it easier to add more import functions for example.
 

TheDoctor

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well i would be more than happy to help test it for anything that might pop up. I was going to start a new game anyway , so if it screws it up it's no big deal.
 

Cue

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This is great news, man. I hope you manage to fix the bugs soon.
 

nikethebike

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Current improvements for next version (that I remember :p ):
- Cleaner GUI
- Quicker load times
- Import character selection images
- General code cleanup
- Import will pad files to correct size automatically
- Bug fix to always have correct valid import offsets (hopefully)
- A configurable filter to remove not working moves from the moveset editor (a simple text file that can be edited by anyone and be shared here on the site)
 

nikethebike

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I found out how to add separate images for alternative attires, should had made it possible to add those images as well... :/

It's strange how different they store the references to things. When you import models for different attires they are on format 10001-10011-10021-10031 for all 4 attires but for images the format is 0100-1100-2100-3100... Because of that I missed the alternative attire images since different attires for the same character aren't listed together in the file. Instead all first attire images are together, then the second attires and so on. Perhaps this is an indexing issue to make it faster to find the first attires since they are always displayed first? Who knows...
 

nikethebike

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Current improvements for next version (that I remember :p ):
- Cleaner GUI
- Quicker load times
- Import character selection images
- General code cleanup
- Import will pad files to correct size automatically
- Bug fix to always have correct valid import offsets (hopefully)
- A configurable filter to remove not working moves from the moveset editor (a simple text file that can be edited by anyone and be shared here on the site)
- Import images web GUI in editor
- Import character selection images for all attires (not just first attire)
 
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