SouL
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- Oct 13, 2012
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man, thanks very much.... You really helped me about this... :hiPrinsto said:Hey man,
I will help you out again
So you have the 08.txc and 08.tm2. Edit the 08.tm2 and save it with the settings as the original (colors etc.)
Open the Wrestler.pac (I use the Rock) and inject your new 08.txc (i suppose you know how to convert from tm2 back to txc).
The pac has now a larger filesize. Thanks to nikethebike and HARDX36 I can finally calculate the new filesize for the header in ch.pac.
So open your new wrestler.pac in a hex editor and search for the last row before the 0 block at the end of the file. In my example I need 000876F0.
So now how to calculate the header file size. Open a hex calculator (I use the windows one) and type in: 000876F0 / 100
You will get 876. Then add 1 and you will have 877. So now you simply need to reverse 08 77 to 77 08 and that's what you need for the header in ch.pac.
Finally you can update the header, import the new wrestler.pac and rebuild the iso.
And there you go, your new blood face texture:
Thank YOu!!!