SouL
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- Oct 13, 2012
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man, thanks very much.... You really helped me about this... :hiPrinsto said:Hey man,
I will help you out again
So you have the 08.txc and 08.tm2. Edit the 08.tm2 and save it with the settings as the original (colors etc.)
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Open the Wrestler.pac (I use the Rock) and inject your new 08.txc (i suppose you know how to convert from tm2 back to txc).
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The pac has now a larger filesize. Thanks to nikethebike and HARDX36 I can finally calculate the new filesize for the header in ch.pac.
So open your new wrestler.pac in a hex editor and search for the last row before the 0 block at the end of the file. In my example I need 000876F0.
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So now how to calculate the header file size. Open a hex calculator (I use the windows one) and type in: 000876F0 / 100
You will get 876. Then add 1 and you will have 877. So now you simply need to reverse 08 77 to 77 08 and that's what you need for the header in ch.pac.
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Finally you can update the header, import the new wrestler.pac and rebuild the iso.
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And there you go, your new blood face texture:
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Thank YOu!!!