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  1. honkytonkman

    the graphics difference between svr 2006 & svr 2011

    right..my opinion is early games were real good and realistic ..last good graphic in svr is the 2009 version..caws creator is very good and some models looks fantastic (as chavo guerrero) .at same time 09 version had too many missing options as match intrusion , GM mode , etc. but quality ...
  2. honkytonkman

    Help me please

    with superstars??..if coversion is done right ,the imported belt will work with superstars models and also with caws. only doubt i have is about the way is realized the ps2 belt texture..i never seen a ps2 belt texture... but if it 's the same as psp belt if reduced as psp size could work...
  3. honkytonkman

    Help me please

    you need to convert the ps2 belt image format (tm2 if i remember well) in PNG indexed colors (psp format) using a graphic tool called OPTIPIX and then convert it in gim with gim converter. i think it's better before to convert in gim to reduce the png as the original size of a the psp belt...
  4. honkytonkman

    Adding objects

    for to insert objects in arenas needs to modify game engine parameters ,it's not only a simple texture to insert on it. osr have great talented modders ( i'm not ,it's sure!) but nobody can change game programming. for exemple, in svr 09 there are not intromissions on match in game parameter...
  5. honkytonkman

    need textures of tigermask

    i would need textures (entrance and in ring) converted in png about model of tigermask (sayama) from wrestle kingdom.. someone can take it and uploaded ? many thanks if someone will help me :nod:
  6. honkytonkman

    help in editing title screen of svr 11

    puyo tools works to png/gim in PSP system...not for PS2
  7. honkytonkman

    I Want Expert Tool V1.05 With All Plugins

    bumped topic..i don't have these plugins and sicerely i don't know if they exist ,because i think last version of XPERT is so long before 2011,sorry but i can't help you
  8. honkytonkman

    Importing Attires Problem

    i never used svredit but i think there is something you do wrong importing the attire in entrance slot
  9. honkytonkman

    [Closed] RESEARCH on bpe compression

    bumped another old topic..
  10. honkytonkman

    Where is this located?

    but don't work how?.....it's there ,you have changed but you see again ol' texture?.. if you're working on psp maybe it's because real texture is inside preload pac
  11. honkytonkman

    Expert tool plugin

    bump an old topic..you did have open a new one ..it's against osr rules. for plugins i don't know if they exist for 11 ..'cause author of xpert is missing have you tried with 09 plugins? maybe could work ..but i have some doubts
  12. honkytonkman

    Where is this located?

    TRY _start up.pac
  13. honkytonkman

    titi.pac

    if you see at the place of original but not right could be a problem of dimension about new image..only half? maybe it's too big. try to reduce if it's bigger at same weight of original ,it must work right
  14. honkytonkman

    titi.pac

    ..i 'm not sure but 011 version but maybe real image in titi.pac ,on psp system, could be inside preload.pac
  15. honkytonkman

    i'ma back

    WELCOME back !!!!
  16. honkytonkman

    dlc superstars found in svr 11 PSP?

    inside svr games there are things about other previous edition..in 09 for exemple there are audio clips about announcers about mick foley, eddie guerrero, etc . all model not included that year in the game but in the year before
  17. honkytonkman

    SVR default toe kick

    problem n.1 is to find where is this default kick
  18. honkytonkman

    SVR default toe kick

    in SVR 09 but i suppose also in other versions , the wrestler controlled by the CPU does a toe kick 'gainst your wrestler may times ..for exemple triple h..but the strange thing is this..in my moves set up of triple H i have tried to remove all toe kicks..but still the toe kick comes in the...
  19. honkytonkman

    CAW layer hack, Design = 32

    sometimes using too many hacked layer ,game can freeze..if you have used a lot of layer for this caw try to delete some. i don't know the reason but maybe it's a problem of limitations of layers by defaulted game
  20. honkytonkman

    My Matches aren't working

    the entrances maybe has not same size of originals and they need the arc update
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