Since people have been complaining about Showdown's textures for years now I want to clear the air.
I had a choice. Either find a style that would allow me to publish a mod with over 200 wrestlers within a reasonable amount of time, OR, spend years making the textures look as detailed as possible and never release the damn thing.
The AKI games were NEVER about graphics. They were ALWAYS about gameplay.It's more important than anything in a game.
Showdown's style was made simple for another reason: If someone who didn't have experience with photoshop made a mod for their personal use, it would blend in with the other mods better and not stick out like a sore thumb.
I chose to focus more on gameplay, on coding, on accurate movesets and quality movehacks. There's people who started work on full game conversions that never finished, and many times it is due to them spending all their time making texture mods, and just waiting for someone else to make the codes for them.
Showdown would have never reached almost 300 wrestlers if we decided to dedicate more time to textures, and since textures were literally the least important part of any AKI game, I decided to keep the textures simple so the wrestler mods could be finished in a reasonable amount of time and I could get the mod out into the public so people could play it.
I'm not trying to be a dick but way too many of you guys seem to think that I should have taken more time with the wrestler mods in Showdown and you all seem to have similar criticisms, and you aren't looking at the whole picture.
If I would have taken the time people think I should have to finish the wrestler textures, Showdown would STILL be unreleased. It seriously would have.
Just sayin'. Ya'll seem to think this shit is easy. But don't worry, I will NOT be doing texture work for this project, others will be in order for me to focus on coding the game.
:topicbump:
But yeah, sorry for the rant but I am sick of that criticism being put forth. The textures were simple, NOT rushed, in order to try and make it easier for people to make mods that blended in well, and in order to actually make sure the game saw the light of day.
WWF Legends has been in development since 2005. Do the math.
Rant over, lelz.