Shining Wizard
Opener
- Joined
- Nov 30, 2013
- Messages
- 82
- Reaction score
- 0
Sweet Jesus, this is amazing.
Of course, if we can for every other aspect, we certainly can for specials. I've actually written tutorials how to achieve variations of the same move, already.christobassabu said:wow, so, it can be done for all kinds of moves? grapples, strikes, and running grapples? that would add a ton of versatility to a wrestler's moveset. would multiple specials be a thing? even if they're just slight variations of one move that'd be cool as hell.
As long as the AI is not input reading everything we do I think it's all good and fair lolKeson said:I might actually have specials available with weak grapples. We'll see.
I was considering things to add to increase the cpu difficulty, as well.
I'm currently re-writing the in-game artificial intelligence, going to make the cpu change tactics based on various situations. Hopefully it adds some flair. I may give the cpu some blatantly unfair advantages, as well.