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  1. treefrog

    Dump Textures PJ64 2.1

    If this is the thread you're talking about I don't think it will solve my problem. WldfB only shows a couple option settings and jcsix shows a bunch of settings which I already did except the controller plugin. (Confusing when I try to sort out the talk about getting pj 64 1.6 to work with 2.1...
  2. treefrog

    Dump Textures PJ64 2.1

    I don't want to take up all your time. I've been trying to get this working for 2 1/2 hours now. Whenever you have some spare time put up pics of your plugin settings and what the contents of your pj64 2.1 folder consists of. If anyone else can put up pics it I'd appreciate the help.
  3. treefrog

    Dump Textures PJ64 2.1

    Something's not right on my end. Here's a pic of where I made the "textures_save" (no quotes) folder. Do I keep the Jabo's 1.7 ver5 plugin and use that to dump or do I need a rice plugin? Attachments: pci_01.jpg (98.4 KB)
  4. treefrog

    Dump Textures PJ64 2.1

    Where is the "textures_save" folder located? It's been awhile since I messed with this but I do remember deleting a folder named that. Why I deleted it I don't know.
  5. treefrog

    Dump Textures PJ64 2.1

    I loaded Showdown 64 finally to take a look at the game. Great job CBV. Now, I can't figure out how to dump textures using 2.1. Do I need to create a folder(s)? Is it still 1) f5 2) I guess would be - configure graphics plugin, advanced tab, find texture dumping and in drop down menu choose...
  6. treefrog

    [Closed] Zeus

    Good looking Zeus mod but why is part of his face red? I clicked on the pic and saw pics I assume of other things you're working on. Was the In Your House arena released? I saw one in the downloads section but it's a DX IN your House. Which is just a big DX symbol and no house. I also noticed...
  7. treefrog

    Particular body part not loading..

    Things to check even though you say it is unaltered from last time. - is image in PNG -is image right size -make sure texture is correct file name Clear out the dumping file to make sure you get the correct file names. I thought I didn't change anything a couple times but I had inadvertanely...
  8. treefrog

    The Line Between Chest and Stomach

    When I make a texture I always have a problem with the line on the torso that separates the top & lower parts. Sometimes not that visible other times very obvious. I'm not using the textures from other games that I see in the modding tutorials so I can't follow the guideline of "cut this into...
  9. treefrog

    Wrestler select, start and smackdown mall screens

    Maybe not exactly what you're looking for but I like to help if I can. This is the file name order for the Superstar Select screen in Smackdown Mall. It's after you choose to edit, clone etc. a wrestler. I found this out by taking the pieces of another's screen and putting it back together in...
  10. treefrog

    wCw MaYHeM

    This save looks awesome. I think the modding community especially when it comes to this bascially outdated game is ridculous. Make it, post and don't even worry about it. Seriously people need to stop whining about stupid things. No one has a patent so they don't really own it. It will take me...
  11. treefrog

    Good news for No Mercy modders

    This is the type of WWF No Mercy related game advancement/devlopment I've been hoping for. A game that uses the same type of fighting engine or close to it but it made for the pc itself. A pc based No Mercy type game that would be more readily customizable without relying on replacing textures...
  12. treefrog

    No Mercy on PJ64 won't work

    I think it's the Rice video plug in 6.1.4. I used another plugin and the game worked fine so that must be it. Edit: It wasn't the plug in. It did work then went back to not working. I put all the settings as demonstrated in the Legends 2 download and after starting it up again 4 times it has...
  13. treefrog

    No Mercy on PJ64 won't work

    Last few months or so I've had a problem trying to get this game to work. Half the time Pj64 1.6 starts the game but then an error occurs and I have to try again. It does the same with the other AKI wrestling games. What is strange is all the other non wrestling games I have work fine. Anyone...
  14. treefrog

    WWF No Mercy - Modding Software

    I ripped this with 3D Ripper DX. Not sure if what I have is usefull or not but I put it in a zip file if you want to take a look. It has a 3DR,MTL, OBJ files but the OBJ has 0 bytes. It also has DDS textures files. Not sure why the OBJ file is empty...
  15. treefrog

    WWF No Mercy - Modding Software

    This is the best thing I've ever seen for NO Mercy. This is some of what I was talking about in my thread about ripping models from the game. I noticed other games had specific software that made the mod process much easier. How did you initially rip the models from the game? I tried 3D Ripper...
  16. treefrog

    wCw MaYHeM

    Wolfpac, do you have a youtube channel or something similiar? Hate to see you go as you do excellent work.
  17. treefrog

    sixtyforce?

    I have no idea. I don't have a mac or access to one to try it. You'll have to see for yourself if it works. Sorry I couldn't be more help to you.
  18. treefrog

    Change Models in WWF No Mercy

    Yes, I was wrong, spoke too soon. The problem is actually injecting a new model into a game. I haven't seen much about how to do that. I've seen a lot about exporting but not importing models into a different game. Maybe it's obvious, I don't know as I haven't tried it yet. I'll try it out and...
  19. treefrog

    Change Models in WWF No Mercy

    My dream is gone, sad day for me. I was poking around the internet myself but I didn't find anything that directly related to N64. There's no way I'd be able to make a tool that is needed. I'd have to get some serious training. I thought it'd be cool to import different models, spice up an old...
  20. treefrog

    Change Models in WWF No Mercy

    Thanks for the replies, the hacking of shapes is interesting and complex. I asked about model swaps because 1. it would be interesting and new (to me anyway) and 2. It could add to what I'm working on.
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